Chaco wrote:
Actually, no - they're a wall that seep can't move on nor wraithwings can fly over.
And that can be placed on tunnels. Obstacles as a whole aren't purely cosmetic, but having more than just a single 1x1 obstacle tile available is.
While I'm posting, I'd like to mention that I don't think it's a good idea to add new obstacle graphics just because new ones are just cosmetic and so there doesn't seem to be a downside. Every new obstacle makes creating a new style that much harder as new corresponding graphics have to be incorporated in every style for each provided obstacle. There have been some rather cool style mods made by various people and I don't want to unnecessarily raise the barrier for doing that. Rather than a proliferation of obstacles, I'd much prefer the option of a custom wall or pit image. Or characters with custom imported tilesets.
The chest per se seems like it might be a nice usable object, but if it means that one style doesn't get made because somebody looks at StyleXTiles.png and says "
sheesh, I have to fill in all THAT? If only there were one fewer obstacle and shadow tile..."
, I'd call that a loss.
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I was charged with conspiracy to commit jay-walking, and accessory to changing lanes without signaling after the fact

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++Adam H. Peterson