Aaand...it doesn't matter anyway.
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The potentially doomed snake in question was Timo006 (#25). Had techant (#24) jumped instead of bumped on this move, I was expecting Timo006 to be channeled into a deadend in the lower-right corner with no possible escape -- snake heads to the right, and unjumpable walls forward, back and left.
However...techant bumped, so even without the additional complexity Timo006 wouldn't be automatically dead, at least not as far forward as I was looking.
But even if she had, it turns out that jolima (#29) will be jumping into Timo006's way, allowing him to jump to the right and escape. The corner is still nice and crowded, and I doubt it will end well for all, but I no longer see any inevitable deaths.
EDIT: Looks like zex and I saw the same thing...
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"
Rings and knots of joy and grief, all interlaced and locking."
--William Buck
[Last edited by jbluestein at 08-21-2006 04:06 PM]