Alright, here, I fixed all the problems. In addition, I tidied up a few of the scrolls and animations, and added really, really obvious "
oh hey there might be something different about this level, possibly secret"
things to levels which had challenges for them.
In related news, I added a challenge to episode 2-2.
Title screen demos. Check. Hold description, check, main entrance, check, and ending hold text, check.
So, RoboBob, I'd appreciate a demo of how you managed to beat 0-1 without using that switch, since that's entirely against the spirit of the level.
Once I get that unintended solution squelched, I'll submit this to the Hold Administration process and, eventually, everyone who doesn't check Architecture obsessively will have a new hold to play.
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Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text