I just started playing this hold - seems like a neat concept; the crafting department and Portable Orbs seem like there's good potential for doing different segments of a larger hold in different orders. I'm sure this will get revisited in greater detail later on.
I'm stuck in the first section, Forbidden Tower - Fourth Floor, though. As far as I can tell the blobs all start a mutual minimum distance of 6 tiles away from being able to put all of them on the three pressure plates, but there's only 5 wubbas given. I don't see any sneaky tricks to get to the orb and back without keeping the plates held down permanently, either.
EDIT:
I've taken a look at the blob scripting. I think that, for killing moves, instead of manually checking each orthogonal direction followed by each diagonal direction, you might want to use the Get Natural Target Command (as you do for the red blob's movement), then check whether the natural target is within 1 X distance and 1 Y distance of the blob itself, and then finally attack it.
This means the blob will have consistent attack priority compared to other monsters (including always attacking other monsters in preference to Beethro, like puffs do). The current priority of N>
E>
S>
W>
NE>
SW>
SE>
NW doesn't resemble any other monsters' means of movement (neither brained roaches or brained snakes).
Anyway, I'm looking forward to seeing how this hold develops!
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[Last edited by Chaco at 03-05-2018 09:44 PM]