Pinnacle wrote:
AlternativePuzzles wrote:
This has more atheistically correct rooms.
They actually seem more agnostic to me, seeing as the rooms are not sentient, having no capacity for belief or disbelief.*
*I think the word you're looking for is aesthetically.
Yes, I despise the word.
Pinnacle wrote:
All philosophical debates aside, 1W and 2N seem interesting, adding a high-pressure aspect to the infamous KDD room, but all the rooms are pretty tough. I'm not too good with briars, though.
Yeah, I know the room you're talking about. Now you have the problem of briar racing towards you. Actually, in
every room you have the briar racing towards you, but only some are more based on that.
I'm trying to make even more difficult rooms, but I should also follow what the rules say; they're more important than your superbly difficult, cunning, devilishly horrific room you've got layed out for the player to trog through.
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You guys like DROD, eh?
Test out my hold currently in
architecture:
[url=http://forum.caravelgames.com/
viewtopic.php?TopicID=26578]Spike
Pit