eytanz
Level: Smitemaster
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
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Re: See characters as themselves (0)
That's insufficient, for several reasons:
A - You can't keep the information on the screen when you actually need it. You have to press F5, memorize which character is which, press ESC, manipulate the characters a bit, by which point I've forgotten which is which and I need to press F5 again. In the TCB dev phase, when I was building - well, I can't say here, but I'm sure Mike knows which rooms I'm referring to - I spent more time pressing F5 and back than I did on the rest of the room development. That's just wasteful and really, really irritating.
What I want is an option that makes the information you need available on the same screen you want to use it in, while you're using it. F5 does not do that.
B - It only works for characters that are visible upon room entry. If you have characters that show up after several moves - or worse yet, that show up tied to puzzles - you're out of luck.
C - F5 also hides all the non-NPC characters, but if you have several of those next to the visible characters it becomes really confusing.
D - At least in DROD 2.0, when you have a lot of holds in the dat files, F5 is *slow*. On my JtRH installation - using a computer about 1.5 years old - F5 can take up to 20 seconds to work. I don't know if this will still happen in DROD 3.0.
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I got my avatar back! Yay!
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