Announcement: Why not try our official idea generator for inspiration when making puzzles?


Caravel Forum : DROD Boards : Architecture : Survival of the Fittest
New Topic New Poll Post Reply
Poster Message
bibelot
Level: Smiter
Rank Points: 322
Registered: 07-11-2003
IP: Logged

File: Survival of the Fittest.hold (774 bytes)
Downloaded 95 times.
License: Public Domain
icon Survival of the Fittest (+4)  
How come `high scores' have the fewest number of moves? Are we playing golf? I think not! I say we should be going for demos with the most number of moves! So here's a simple one-room hold (with no exit). What's your high score? (If you want to prove your superiority, make sure to make liberal use of the F4 key...)
01-06-2006 at 09:53 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
TripleM
Level: Smitemaster
Rank Points: 1377
Registered: 02-05-2003
IP: Logged
icon Re: Survival of the Fittest (0)  
Oh dear. Well, I'm so not going to be involved with this, but I look forward to (being saddened by?) the results :D.
01-06-2006 at 10:14 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3674
Registered: 10-06-2005
IP: Logged
icon Re: Survival of the Fittest (0)  
Couldn't we just wait forever upon forever before exiting the room?

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

01-06-2006 at 11:46 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Doom
Level: Smitemaster
Avatar
Rank Points: 3323
Registered: 07-05-2004
IP: Logged
icon Re: Survival of the Fittest (+1)  
I made 739 moves before dying, but unortunately you can't save demos in editor.

Playing without unlimited undo will never give as good results. (Unless you play in editor until you get as far as you can and then write down every move made in reverse order by undoing all the way to the beginning and then play it outside the editor with your notes. (=tedious))
01-06-2006 at 01:32 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
larrymurk
Level: Smitemaster
Avatar
Rank Points: 1917
Registered: 12-09-2004
IP: Logged

File: Survival Larry.hold (1.5 KB)
Downloaded 56 times.
License: Public Domain
icon Re: Survival of the Fittest (+1)  
Very entertaining.

See how long you can survive this.

I'm not sure if it's easier w/o the brain.

It might even be possible to kill all the roaches?

(and if anyone's interested, I think I managed about 350 moves for bibelot's).

[Last edited by larrymurk at 01-06-2006 11:58 PM]
01-06-2006 at 10:15 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3674
Registered: 10-06-2005
IP: Logged
icon Re: Survival of the Fittest (0)  
Well, the first version spawns 32 roaches per spawn, so even with perfect efficiency the roaches will stack up on you and you will eventually die.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

01-06-2006 at 11:53 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
bibelot
Level: Smiter
Rank Points: 322
Registered: 07-11-2003
IP: Logged

File: SotF The Test The Entrance.demo (2.1 KB)
Downloaded 45 times.
License: Public Domain
icon Re: Survival of the Fittest (+2)  
Here's an absurd 1070 move demo.

Before you think that I wasted many, many hours playing this room, let me assure you that I only wasted many hours playing this room. Then I decided that it would be more productive to write a program to do it for me, so I spent a few hours doing that, and then I had it play overnight. This is the best solution it came up with in that time, but it's likely not optimal, if anyone else wants to give it a shot (probably not). I had to type in the moves by hand, though. Is there a way I can input a string of characters like 'w66666qwqwqw2q9w...' into DROD without manually hitting every key?
01-08-2006 at 05:28 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
coppro
Level: Smitemaster
Rank Points: 1309
Registered: 11-24-2005
IP: Logged
icon Re: Survival of the Fittest (0)  
Hmm, you could program something that could emulate a keyboard and be considered an input device, be given a text macro and type that in, but short of that the answer is no. Ctrl key helps for qwqwqw situations though.
01-08-2006 at 07:13 PM
View Profile Show all user's posts Quote Reply
Banjooie
Level: Smitemaster
Avatar
Rank Points: 1645
Registered: 12-12-2004
IP: Logged
icon Re: Survival of the Fittest (0)  
Is there a way I can input a string of characters like 'w66666qwqwqw2q9w...' into DROD without manually hitting every key?

Get someone else to hit them for you?
01-08-2006 at 07:13 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
trick
Level: Legendary Smitemaster
Rank Points: 2580
Registered: 04-12-2003
IP: Logged
icon Re: Survival of the Fittest (+1)  
bibelot wrote:
Is there a way I can input a string of characters like 'w66666qwqwqw2q9w...' into DROD without manually hitting every key?
If you're in Linux, you can make a preload-library that overrides SDL_PollEvent and generates keypress-events from a movement sequence in a file when you press some key.

You can also just modify the DROD source to support reading movement sequences from a file, of course.

- Gerry

[Last edited by trick at 01-08-2006 07:55 PM]
01-08-2006 at 07:54 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Architecture : Survival of the Fittest
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.