By the way, it is a very enjoyable hold, at least the previous version. (the secret rooms as well, but they worked as expected, so I've got real comments.)
I'm not sure about this version though...
And this time I haven't played all the modified rooms. No demos this time, because it will mean that I'll have to play the hold again (I still use one of older versions of JtRH that resets all rooms when downloading a modified version...)
Click here to view the secret text
×It seems that the eastmost room will need all the potions, and in that solution I still kill the eastmost roach with 2 decoys.
1S1W has two solutions now, but the unintended one (yes, I guess I see the intended solution this time.) starts by placing the first decoy on (19,31).
2S1W has at least 2 solutions using only 2 potions, the simplest one is by placing the decoys on (11,4) and (11,3).
I'm not planning to do 2S this time, it's too crowded in there...
And you should really do something about 1S, I'm not going to do that room more than twice.
Besides, I am still planning to make a new hold. I really should stop playing other people's holds
-- Tim
[Edited by Tim at
Local Time:05-20-2005 at 01:01 AM]
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