Just finished the hold expect for 3E, I enjoyed it quite a lot, especially the fact that you've also always put some thought into seemingly random rooms. Some comments:
1N1W:
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×Didn't use the potion, but I guess it's just a red herring anyway?
1N: Liked this one, though the design made it rather obvious what had to be done.
1N1E: Tricky beginning. The rest of the room was managable.
2W: Nice, took me some time to realize where to kill the wraithwing.
1W:
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×I completely missed the scroll for a long time, making me try the weirdest things. After noticing it, the rest of the room was rather easy.
Entrance, 1E, 2E, 3E: Pretty much agree with everything bandit1200 said.
1S2W: Quite tough to fight my way over to the brains, and even after realizing what had to be done first, actually succeeding in doing so felt more like a coincidence than my own achievement. Finishing the brains leaves you with a good feeling though
1S1W: Very nice, though once my mimic was in the southern area, the rest of the room almost seemed to easy compared to the beginning.
1S: At first I thought I'd never get through this one, but then I realized that the room was actually designed very fair and actually enjoyed it a lot, making it one of my favorite rooms. One suggestion though: A few more checkpoints would serve both areas very well.
1S1E: Much easier than it looks, but nice anyway.
2S1W: Nice and easy once the first few steps were done.
2S: Again, I felt that I rather solved this one by accident; much easier than 1S2W though.
2S1E: Again, tricky beginning but managable rest. I did use the potion, though
I'd suggest to remove the "
natural"
dead-ends at (31,6) and (12,4) to force the player to keep alive some monsters until the snake is dead.
3S: Loved the wraithwing puzzle in this one, very nice!
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×Also, I was sure this room was impossible until I realized the hidden force arrow at (15,7)
2S2W, 3S1W, 3S2W: All of them are rather simple, but I kind of liked the layout of them. Maybe a bit more of a puzzle would be good here, though.
I didn't notice any backtracking problems, but I'm not very good at that.
[Last edited by Lucky Luc at 08-28-2012 03:48 PM]