Please note: "
Decent challenge"
is an understatement. The architect is seriously not kidding around here when he rates the hold at eight and a half brains.
The first few puzzles near the Entrance are pretty much just an introduction to the kind of difficulty you'll be facing - none of the rooms will just roll over and let you beat them, but 1W, 1S and 1E are nice, simple rooms to get the player started.
Then the gloves come off. 1S1W, 1N and 2N, and 2E are pretty tricky, but are probably solvable if the player is used to playing high-difficulty holds.
1N2E, 1S2E, and 2W are yet another tier of difficulty higher, and are responsible for this hold's high brain rating. You can really pat yourself on the back and call yourself a DROD master if you can solve these ones.
So, overall, this hold fulfills the same role as
Smart Brain Sanctum - it's a small collection of high-quality puzzles, each of which is a gem. This hold is definitely worth playing, in order to get an appreciation of what tough DROD puzzles look like and behave like, but don't get too disheartened if you get stuck.
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[Last edited by Chaco at 08-08-2012 07:59 PM]