The manual for DROD RPG reads:
*_MyColor - a six-digit number, where each two-digit pair defines the amount of R/G/B color offset to the NPC's image.
This is in the format:
RR-GG-BB
However, in the Mac version, these color assignments are reversed:
BB-GG-RR
This has the effect of making some colors look different on different versions of DROD: RPG. For example, the _MyColor value of 772222, as applied to a Soulless template, looks blue on my computer but red on other people's computers.
(This actually took me far too long to notice.)
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[Last edited by Chaco at 06-15-2010 11:48 PM]