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Caravel Forum : DROD RPG Boards : RPG Bugs : Color misassignment in Mac version (BGR colors)
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Chaco
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icon Color misassignment in Mac version (+1)  
The manual for DROD RPG reads:

*_MyColor - a six-digit number, where each two-digit pair defines the amount of R/G/B color offset to the NPC's image.

This is in the format:

RR-GG-BB

However, in the Mac version, these color assignments are reversed:

BB-GG-RR

This has the effect of making some colors look different on different versions of DROD: RPG. For example, the _MyColor value of 772222, as applied to a Soulless template, looks blue on my computer but red on other people's computers.

(This actually took me far too long to notice.)

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[Last edited by Chaco at 06-15-2010 11:48 PM]
06-15-2010 at 11:47 PM
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skell
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icon Re: Color misassignment in Mac version (0)  
Does this happen on all macs? I am pretty sure it's a matter of endianness, that Macs have it the other way, but I am not entirely sure which is why I'd like some confirmation if possible.

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[Last edited by skell at 05-20-2012 02:52 PM]
05-20-2012 at 02:51 PM
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mrimer
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icon Re: Color misassignment in Mac version (0)  
skell wrote:
Does this happen on all macs? I am pretty sure it's a matter of endianness, that Macs have it the other way, but I am not entirely sure which is why I'd like some confirmation if possible.
I'll check this out on my Intel Mac and fix this if needed. The fix should be relatively straightforward to make on my end.

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05-21-2012 at 02:19 PM
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mrimer
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icon Re: Color misassignment in Mac version (0)  
Bumping this in case slimm tom wants to fix it.

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And I come back to you now at the turn of the tide.
10-22-2020 at 10:31 PM
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