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Caravel Forum : DROD Boards : Architecture : The Archival Santuaries (Minor compilation)
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Chaosgamer
Level: Delver
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File: The Archival Santuaries.hold (26.2 KB)
Downloaded 67 times.
License: Public Domain
icon The Archival Santuaries (+2)  
"Once upon a time, I turned on my computer, "Oh look, my DROD application file is missing" says I. "Now I need to re-install DROD" and I did. Many minutes later I turned on DROD. "Great! Now I need to restart everything!" yelled I. "Hey, a player profile! I'm saved!" So I imported my file and boom! "Now all my hold are gone!" So I went to download all my holds that were posted somewhere. Well that's to bad. I lost my holds KDD renovated and EP:4.

So I compiled the puzzles that I thought were good into this hold. Enjoy.

****************
NOTICE
****************
I would ask if you could give me a demo for:
Click here to view the secret text

So I can check for unintended solutions. If possible please look for unintended solutions.

Bugs :thumbsdown
Click here to view the secret text


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UPDATES
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[Last edited by Chaosgamer at 12-07-2010 12:48 AM]
11-11-2009 at 08:42 PM
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Chaosgamer
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File: The Archival Santuaries.demo (29.9 KB)
Downloaded 47 times.
License: Public Domain
icon Re: The Archival Santuaries (0)  
All demos corresponding to current version


<--------------

[Last edited by Chaosgamer at 03-01-2010 12:06 AM]
11-11-2009 at 08:43 PM
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deftriver
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File: TAS Guard Barracks 3N1W Victory.demo (1.2 KB)
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License: Public Domain
icon Re: The Archival Santuaries (+1)  
Guard Barrack 3N1W I think it's an unintended solution, another arrow?
11-12-2009 at 03:45 AM
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Chaosgamer
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icon Re: The Archival Santuaries (0)  
Actually it isn't, but you made me realize that room is too easy.

Update on first post featuring 2 unintended solutions fixed. And those unintended solutions were on the "hot spots"

11-12-2009 at 08:20 PM
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Chaco
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File: The Archival Santuaries_chaco.demo (10.5 KB)
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License: Public Domain
icon Re: The Archival Santuaries (+3)  
Here's a demo file with all of my demos for this hold. It was a short but interesting hold with some interesting rooms in it - if this was arrived at by taking many rooms and removing the less interesting ones, then I think this hold benefited from that process.

I didn't try particularly hard to break any of these rooms, but I'm interested in what the intended solution to Guard Barracks: 2N is, since it looks like there might be more than one way to do that room.

Also, it's possible to reach the eastern staircase in Sactuary[sic] 9: 2N3E by coming in from the western staircase, leaving the room to the west by the northern narrow passage (the one without the pressure plate) then re-entering and walking straight to the staircase.

Overall, this was a good hold and I'm interested in seeing what else you might add to it - a meaningful story, for instance.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

11-23-2009 at 12:20 AM
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Chaosgamer
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icon Re: The Archival Santuaries (0)  
Ahh, unintended solutions at it's best. I fixed all the unintended solutions found by chaco. I'm adding speeches into it too to add story and changed GB 2N. When you said that there was many ways to do 2N did you mean 3N? If yes, please post all the possible ways you found. I might completely rebuild the room since it's mess now.I WILL rebuild that room. I will post the new version as soon as I can.

EDIT: err scratch that. Anyways I added a new level carrying more of the "better" rooms, the new version is on the first post.

PS: I will also (soon) post demos for all the rooms so far.

[Last edited by Chaosgamer at 02-28-2010 08:20 PM]
12-05-2009 at 06:12 PM
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Chaosgamer
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icon Re: The Archival Santuaries (0)  
I managed to fit in some time to fix up this hold.
Refined the navigation in Sanctuary 9 so it's easier so move around. I also finished the uncompleted levels and added some speech.

********************
Update on first post
********************
12-07-2010 at 12:52 AM
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Zorglub
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icon Re: The Archival Santuaries (0)  
Are the various spellings of sanctuary voluntary?
Few comments:
Sactuary 9/2N1E: BT issue, if I kill all and exit W, I'm stuck behind the green door. Need to restore
Deep Sactuary/1S is required, but behind a blue door. Cannot finish the level.
Area 51.1/1S2W: Once in this room, not possible to go back and exit 1S1W to north.

In a few rooms, there are scaring elements having in fact no role.
Mimic in DW/1S1W, briar in Area 1S2W. Red herrings?
12-09-2010 at 02:54 PM
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