wow ! i don't know why,i was rolling onth e floor out of laugh reading Takvorian rules...man you got a really wonderful gift for sarcasm
and well ,the point is i feel exactly the same sometimes (often) when plyaing some holds...especially for brains ,that are,if you remember, >
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monsters,only in depths...can't a room be challenging without a brain? i just see too many of them...as for hords of monsters well,it's challenging the 5 first times...on the sixth i lose some nerves...as for non-reachable spawners,and hord+brains,it's just too much of them ^^ the steps (an example) is supposed to be a nightmare i guess so it's ok for brains to be there ; rooms are a hell of difficulty sometimes,but do-able and challenging ; though,if you look at it,lots of spawners,brains,hords (i'd like to add a word 10)Never dare not to put less than 10 snakes in narrow spaces,especially when there are brains ) but some rooms are entertaining so well,call them a break (it's just an example of hold 'cause i don't play many many holds since i enjoy a lot new elements of JtRH).But as a conclusion i assume that holds would be much more fun if the difficulty was gradually reaching hell puzzles ,in the depths of the hold (remember King dungan had a nine levels hold originally)