Jason wrote:
Currently,
if...
player role beethro
has a little ? by it. I would like it to be a valid question.
If...
player role slayer
speech "You are a Slayer"
If end.
Pretty simple.
Ah, so you're saying that this command, when used as an If condition, should return true if the player's role matches the indicated selection, rather than actually altering the player's role? Sure, sounds like a good idea. If we're gonna include this significant script behavior alteration, we should probably squeeze it into 3.1 since it's not officially released yet.