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Caravel Forum : DROD Boards : Architecture : war13 (war13)
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khaim100
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File: war13.hold (199.3 KB)
Downloaded 86 times.
License: Public Domain
icon war13 (0)  
to be on the safe side, i'm loading this here..

not a tough one..
11-05-2006 at 12:33 PM
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Chaco
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icon Re: war13 (0)  
O_o'

Hmm, in Architecture this time? Something tells me it's even harder this time, if Khaim isn't sure what we think about it.

Trying out...

EDIT:

Handicap: Once South has a trivial solution: you can re-enter the Entrance, turn your sword once, go back to Once South, go back to the Entrance, rotate your sword, until it faces North and makes the room much easier.

I also solved the room the intended way, very nice :)

EDIT AGAIN:

Hmm, klingons The Entrance seems a little... tough. I'll get it eventually I'm sure, but.

Could you set the hold to Anyone-Edit so people can take a look at the later rooms if they get stuck on one room?

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[Last edited by Chaco at 11-05-2006 02:03 PM]
11-05-2006 at 01:52 PM
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tokyokid
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icon Re: war13 (0)  
Sweet! Another war hold! I'm defininately checking this out. By the way, is this the first hold you've posted for testing, or did you have beta boards for the other wars?
11-05-2006 at 03:20 PM
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Chaco
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icon Re: war13 (0)  
Yep, this is the first War hold in the Architecture board, to my knowledge.

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11-05-2006 at 03:31 PM
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khaim100
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icon Re: war13 (0)  
two rooms are a bit far-fetched, so i wonder if my testing was correct.
i'll tighten handicap one south a bit more

did you note that from 123 downloads for war12 only 9 made it thru? :w00t
11-05-2006 at 04:18 PM
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Banjooie
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icon Re: war13 (0)  
War hold? In MY Architecture forum?

It's more likely than you think.

Check your forum for hold uploading being disabled today.

[Last edited by Banjooie at 11-06-2006 05:52 AM]
11-06-2006 at 05:52 AM
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Stephen4Louise
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icon Re: war13 (0)  
khaim100 wrote:
did you note that from 123 downloads for war12 only 9 made it thru? :w00t

As one of the 9 I can confirm that war12 was one of my favourites in the series, but it did suffer from a couple of "dead end" rooms. But, as usual, if you clear them once, they are a lot easier if you try again.

Steve

11-06-2006 at 09:33 AM
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bandit1200
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icon Re: war13 (0)  
Chaco wrote:Hmm, klingons The Entrance seems a little... tough. I'll get it eventually I'm sure, but.
Did you eventually get it? I'm sure I can't. I don't see any way to gain a move over the eye on my tail.
11-07-2006 at 07:27 AM
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Rabscuttle
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icon Re: war13 (0)  
Wow, it is hard to say goodbye.

This is another completable and zany hold.

I like the weird characters who drain away as though into a plughole.

My only complaint is in quest for infinite boredom: Twice West due to the arrows on the entrance square and the fact that you cannot backtrack.

[Last edited by Rabscuttle at 11-07-2006 01:09 PM]
11-07-2006 at 12:49 PM
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Chaco
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icon Re: war13 (0)  
Haven't yet :/

Guess I'll need to try another combination of moves.

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11-07-2006 at 08:41 PM
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Someone Else
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I can't beat it either.
11-07-2006 at 11:53 PM
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Rabscuttle
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icon Re: war13 (0)  

At work, so Drodless at the moment, only advice I can give is to remember that the monsters move before characters
11-08-2006 at 12:46 AM
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iamyum
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icon Re: war13 (0)  
After many tries, I still have absolutely no clue how to beat Klingons entrance. No combinations I've tried with the guard worked. There is always an following closely to me no matter how I use the guard as a barrier.
02-12-2007 at 08:31 PM
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