If you want to have a real-time feel of multisnaking environment, I have fitted the new snakes (on a plane) into my applet. It's much smaller area of course, but it's not two hours per move, and might help you test the movements and prepare in some way. The snakes move as per the contest rules, complete with not jumping over other snakes' heads.
Get the applet
here (it's in the
Nameless Project thread). You need
Java Runtime Environment if you don't have it yet.
Instructions and keys:
Click here to view the secret text
×Unzip and run the hog.htm file.
Click the roach/wall to switch between monster and wall tabs. The snakes are on the monster tab.
Click a snake head on monster tab to choose it.
You can rotate monsters with mouse wheel when in monster tab.
Left click the board to place your snake.
Right click the board and drag to erase. Erases walls when in wall mode, monsters when in monster mode.
Snakes will jump over pits, but not over walls/doors!
To place pits/walls, switch to wall tab, choose and place. You can left-click + drag for better performance.
To advance the snakes, use the directions keys or 5 or Q or W.
To make the snakes jump this turn, press SPACE.
Unfortunately, they all JUMP or BUMP at once, you can't control individual snakes. It was too much hassle to program.
It should work on just about any platform, since it's Java. Any comments welcome.
____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
[Last edited by Maurog at 08-10-2006 05:08 PM : Another update, and it's the last one this time. The prohect will go on but the flying snakes are finished.]