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Caravel Forum : DROD Boards : Architecture : Mimics with AI
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Jason
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File: ArtificialIntellegence.hold (2.9 KB)
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icon Mimics with AI (+3)  
Here is a room and the mimics inside have AI.
Tell me what you think!

This goes to AI for guards.

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[Last edited by Jason at 06-27-2006 04:45 PM]
06-26-2006 at 10:31 AM
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eytanz
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icon Re: Mimics with AI (0)  
Nice!

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06-26-2006 at 01:25 PM
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Jason
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icon Re: Mimics with AI (0)  
Thanks! :thumbsup

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06-26-2006 at 01:39 PM
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Chaco
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icon Re: Mimics with AI (0)  
Usually, if something's posted in Architecture, we like it to be Anyone-Edit so we can see what you're doing (in this case, the scripting).

Pretty cool, though. :)

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06-26-2006 at 02:47 PM
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Banjooie
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icon Re: Mimics with AI (0)  
Y'know, it was subtle at first, I just thought it was a set pattern, but after screwing around(instead of just hiding in the back)....

Nice.
06-26-2006 at 04:51 PM
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Chaco
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icon Re: Mimics with AI (0)  
What would be better would be mimics that could hold off guards. *That* would be impressive.

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06-26-2006 at 04:58 PM
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Banjooie
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icon Re: Mimics with AI (0)  
I could see it--most of the trick to fighting guards is NOT moving as long as you can.
06-26-2006 at 05:18 PM
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UrAvgAzn
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icon Re: Mimics with AI (0)  
*clicks download*

Keep posting,

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06-27-2006 at 12:57 AM
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UrAvgAzn
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icon Re: Mimics with AI (0)  
That is well, wow. Excellent idea. I really wish I could see your script, though. Awesome.

Keep posting,

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06-27-2006 at 01:18 AM
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Jason
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icon Re: Mimics with AI (+1)  
It is now Anyone-edit!

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06-27-2006 at 07:58 AM
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Jason
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File: ArtificialIntellegence Guard.hold (2.1 KB)
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icon Re: Mimics with AI (0)  
Chaco wrote:
What would be better would be mimics that could hold off guards. *That* would be impressive.

Ok. I did guards.

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[Last edited by Jason at 06-27-2006 04:44 PM]
06-27-2006 at 04:14 PM
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Ezlo
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icon Re: Mimics with AI (0)  
Well, slayers will never turn there sword, and go much slower than guards, so I would making mimics, THAT AREN'T INVINCIBLE, would be very immpressive. :)

Up for the challenge?
06-27-2006 at 04:18 PM
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UrAvgAzn
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File: ArtificialIntellegence Slayer.hold (2.2 KB)
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From: Jason
icon Re: Mimics with AI (0)  
I did slayer for Jason. I hope he really doesn't mind. You can barely see the slayers though because of the wisps...

Keep posting,

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07-02-2006 at 08:34 PM
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Jason
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icon Re: Mimics with AI (0)  
I already did that but removed it because it is too easy to kill the Slayers.

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07-04-2006 at 05:38 PM
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Canadian_Army
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icon Re: Mimics with AI (0)  
Cool but a found a glitch
If you are lined up like this
X-R
B-R
X-R

X=mimic
B=you
R=bug

and you move forward then the two mimics move forward as well, but you still die

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07-11-2006 at 04:39 AM
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Kevin_P86
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icon Re: Mimics with AI (0)  
That would be because the roaches move before the mimics. Which is always the case (i.e. monsters moving before scripted characters).

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07-11-2006 at 06:48 AM
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