Announcement: Be excellent to each other.


Caravel Forum : Caravel Boards : Contests : Death to Death! Demos (If you want too.)
New Topic New Poll Post Reply
Poster Message
Ezlo
Level: Smitemaster
Avatar
Rank Points: 1214
Registered: 01-08-2006
IP: Logged
icon Death to Death! Demos (0)  
Some people already seem to be making assumptions that some holds are impossible. I just want to say that if you see this happening to your entry, or suspect that it might happen anyways, or just want to impress people with the fact that you can actually solve the devilishly difficult puzzles you create, post some demos here.

Or, if you suspect that an entry is impossible, say so here, and maybe some demos will show up. I personally want to see some demos of The spitemaster's rooms. Those look tough! :)
05-23-2006 at 02:26 AM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Beef Row
Level: Smiter
Rank Points: 471
Registered: 12-28-2005
IP: Logged
icon Re: Death to Death! Demos (0)  
#6 is impossible (among other things) because the last few rooms just aren't connected.

____________________________
"Now I will repeatedly apply the happy-face rule"
05-23-2006 at 02:32 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Banjooie
Level: Smitemaster
Avatar
Rank Points: 1645
Registered: 12-12-2004
IP: Logged

File: Keeping Halph Happy.demo (4.4 KB)
Downloaded 33 times.
License: Public Domain
icon Re: Death to Death! Demos (0)  
My hold is doable. I'm sorry. :(
05-23-2006 at 03:08 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Tuttle
Level: Smitemaster
Avatar
Rank Points: 1545
Registered: 02-22-2003
IP: Logged

File: Tuttle Demos.zip (10.2 KB)
Downloaded 31 times.
License: Public Domain
icon Re: Death to Death! Demos (0)  
Demos for mine, if anyone wants them.
05-23-2006 at 04:13 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores Quote Reply
Doom
Level: Smitemaster
Avatar
Rank Points: 3226
Registered: 07-05-2004
IP: Logged

File: HoP_Demos.zip (12.9 KB)
Downloaded 35 times.
License: Public Domain
icon Re: Death to Death! Demos (0)  
Here are mine...
05-23-2006 at 05:15 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
michthro
Level: Smitemaestro
Rank Points: 679
Registered: 05-01-2005
IP: Logged

File: Beethro the Pacifist Demos.demo (4.7 KB)
Downloaded 30 times.
License: Public Domain
icon Re: Death to Death! Demos (0)  
Here are mine, but please play the rooms first, or you may miss the point of some. I tried to design some rooms so that the natural approach doesn't work. Rating it on the demos will bypass all that.
05-23-2006 at 09:55 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
Beef Row
Level: Smiter
Rank Points: 471
Registered: 12-28-2005
IP: Logged

File: Ahimsa Demos.zip (11.9 KB)
Downloaded 33 times.
License: Public Domain
icon Re: Death to Death! Demos (0)  
Here are my demos... please try to play through first though... especially the 3rd room (Wraithwing Futbol)

____________________________
"Now I will repeatedly apply the happy-face rule"
05-24-2006 at 12:48 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
jbluestein
Level: Smitemaster
Avatar
Rank Points: 1670
Registered: 12-23-2005
IP: Logged

File: jbluesteinVictoryDemos.zip (15.1 KB)
Downloaded 28 times.
License: Public Domain
icon Re: Death to Death! Demos (0)  
My demos. Two of the rooms are unfortunately broken...but this is playing them as I intended, anyway...



____________________________
"Rings and knots of joy and grief, all interlaced and locking." --William Buck
05-24-2006 at 01:02 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Jason
Level: Smitemaster
Rank Points: 1076
Registered: 05-05-2006
IP: Logged
icon Re: Death to Death! Demos (0)  
Beef Row wrote:
#6 is impossible (among other things) because the last few rooms just aren't connected.

Oops. I messed up big-time! :blush

____________________________
Play my holds?
05-24-2006 at 07:43 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Beef Row
Level: Smiter
Rank Points: 471
Registered: 12-28-2005
IP: Logged
icon Re: Death to Death! Demos (0)  
Has anyone been past 2E in Beneath Snoll? The script to lock up the first section of the room after 50 moves hits an orb that locks both exits as well, and I can't find any orb that could unlock them, ever. So for now, I'm assuming this is impossible.

____________________________
"Now I will repeatedly apply the happy-face rule"
05-24-2006 at 12:53 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3623
Registered: 10-06-2005
IP: Logged
icon Re: Death to Death! Demos (0)  
Sorry, I didn't record any demos. I did, however, play through the entire hold before submitting it, so I'm positive there isn't anything to worry about.

I also find it quite impossible to kill monsters and get away with it, even in my non-scripted rooms. However, I may have missed an exploit which I am too unskilled to perform.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

05-24-2006 at 09:19 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
jbluestein
Level: Smitemaster
Avatar
Rank Points: 1670
Registered: 12-23-2005
IP: Logged
icon Re: Death to Death! Demos (0)  
Chaco wrote:
Sorry, I didn't record any demos. I did, however, play through the entire hold before submitting it, so I'm positive there isn't anything to worry about.

I also find it quite impossible to kill monsters and get away with it, even in my non-scripted rooms. However, I may have missed an exploit which I am too unskilled to perform.

There was one room, 1N1E or 2N1E (I forget which), which starts with you being chased by a roach around a bunch of corners. I was able to catch the roach on a corner and take him out, and he didn't seem to be needed anywhere later (nor was there any scripting in that room to stop me). This is the room that requires you to

Click here to view the secret text


Still and all, I thought your hold was really, really good.

Josh

____________________________
"Rings and knots of joy and grief, all interlaced and locking." --William Buck
05-24-2006 at 09:41 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3623
Registered: 10-06-2005
IP: Logged
icon Re: Death to Death! Demos (0)  
Yeah, I just noticed Robobob pointed that out earlier.

However, trying that room again, I couldn't seem to do what you wanted - I could indeed lead the rattlesnake through the mini-bomb maze without the roach's help, but I couldn't then keep it off the force arrows. Could you give me a demo of that?

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text


[Last edited by Chaco at 05-24-2006 09:50 PM]
05-24-2006 at 09:50 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Krishh
Level: Master Delver
Rank Points: 282
Registered: 06-05-2004
IP: Logged
icon Re: Death to Death! Demos (0)  
In addition, in that same room you can at first shorten the rattlesnake to 2, and still use it to protect yourself from the bottom trap. After that you can kill it, and then kill the bottom roach too, clearing the room.

And in one of the first rooms, with the scripted event of a roach entering a snady area, you can kill the roach after the door opens.
05-24-2006 at 09:51 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Tuttle
Level: Smitemaster
Avatar
Rank Points: 1545
Registered: 02-22-2003
IP: Logged
icon Re: Death to Death! Demos (0)  
Can someone please post a demo for 1N of Ostegolectr1c's hold (the 3 guards bit)? I'm not having any luck finding the right sequence of moves, and I can't skip it cos the hold isn't anyone-edit.
06-05-2006 at 03:12 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores Quote Reply
Tim
Level: Smitemaster
Avatar
Rank Points: 1979
Registered: 08-07-2004
IP: Logged
icon Re: Death to Death! Demos (+1)  
Tuttle wrote:
Can someone please post a demo for 1N of Ostegolectr1c's hold (the 3 guards bit)? I'm not having any luck finding the right sequence of moves, and I can't skip it cos the hold isn't anyone-edit.
Have you try to use "Watch Demo" on the main screen for that hold?
06-05-2006 at 08:25 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
jbluestein
Level: Smitemaster
Avatar
Rank Points: 1670
Registered: 12-23-2005
IP: Logged
icon Re: Death to Death! Demos (0)  
Chaco wrote:
Yeah, I just noticed Robobob pointed that out earlier.

However, trying that room again, I couldn't seem to do what you wanted - I could indeed lead the rattlesnake through the mini-bomb maze without the roach's help, but I couldn't then keep it off the force arrows. Could you give me a demo of that?

Hi Chaco --

I will try to put one together. I don't have the hold installed anymore at this point, but if I can make it happen, I will.

Josh

____________________________
"Rings and knots of joy and grief, all interlaced and locking." --William Buck
06-05-2006 at 08:30 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Tuttle
Level: Smitemaster
Avatar
Rank Points: 1545
Registered: 02-22-2003
IP: Logged
icon Re: Death to Death! Demos (0)  
Tim wrote:
Have you try to use "Watch Demo" on the main screen for that hold?
Apparently not. Thanks. :)
06-05-2006 at 11:02 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores Quote Reply
tyrion
Level: Goblin
Rank Points: 28
Registered: 02-26-2006
IP: Logged

File: Nuthouse all.demo (8.1 KB)
Downloaded 26 times.
License: Public Domain
icon Re: Death to Death! Demos (0)  
In case anyone needed it, here are demos for my entry.
06-07-2006 at 12:34 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
techant
Level: Smitemaster
Avatar
Rank Points: 854
Registered: 06-08-2004
IP: Logged

File: techant_hold_demos.zip (12.3 KB)
Downloaded 22 times.
License: Public Domain
icon Re: Death to Death! Demos (0)  
I posted these on another thread befor the crash but here they are in the demo thread if anyone is still interested. :cool

____________________________
DROD RPG Released!! You must try it out it is Great!!
Click here to view the secret text

06-07-2006 at 09:52 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
McFrugal
Level: Delver
Avatar
Rank Points: 59
Registered: 04-09-2005
IP: Logged
icon Re: Death to Death! Demos (0)  
Edit: Whoops! That was michthro's hold! Sorry, Chaco.

It's really, really easy to kill the seeps in 1W. In fact, there's more than one way to do so.

The first way is to
Click here to view the secret text


The second way is to
Click here to view the secret text


You could probably fix it by
Click here to view the secret text
but it's too late now.

[Last edited by McFrugal at 06-09-2006 11:32 PM]
06-09-2006 at 07:26 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
New Topic New Poll Post Reply
Caravel Forum : Caravel Boards : Contests : Death to Death! Demos (If you want too.)
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.