(Half) conquered! I finished it in easy mode.
I have to start by saying that this hold is terrific, I really enjoyed it.
There were a couple of things I didn't love but compared to all the hold it's nothing. One thing I'd like to point out, the skeleton key under the "
Lost soul"
on "
The disused sewers 1N3W"
become a green key after entering level 6, maybe a scroll would have been useful. Same thing on "
Nameless fortress 3W"
you don't need the pickaxe once you defeated the giant golem. Maybe the architects put these things as secret but in my opinion the player should know them.
Last thing, I loved that once you entered the final level every monsters became twice as powerful but you can immediately go for the really big sword and oremite shield and after that the whole level become really easy (though I'm not sure what will happen in hard mode there). I managed to beat the final boss with only a wooden shield and nothing more; I chose a defense route (ended up with more than 1000) but even if I had the chance to fight against the secret boss ( couldn't do it because I had only 1 portable orb) I had no idea you needed so much attack.
This is just my opinion but I'd like to know what the architects think about this
Aside from those details I loved this hold, there were tons and tons of choices and even if there was only a shortcut, many hot tiles and aumtlich I didn't bothered much because every level was really big and I needed my best equipment to clear them at 100% and I really like when an hold makes me think "
What now? What's left there? What if?"
I definitely want to try hard mode (in the future) because right now I gave 6 for difficulty (mainly for the middle part) but if is possible it would be cool to have two difficulty bars. What do you think about it?
Well done to all who worked on this hold!
____________________________
There's not some other world out there where everything's gonna be okay.
There's just this one, just this rock.
-33th Skywatcher