Okay, I've forced my way through that level.
Back On Track is a pretty nice level, with some good puzzles. My only gripe is that there's this really nasty tar room to start out, which might put some people off, but I liked your theme of "
roach in the upper passageway"
and you made good use of it.
Then I get to Deeper Down.
This is still pretty indicative of the other levels - there are some good puzzles (Twice West, Once East, Twice South) some okay hack and slash (The Entrance, Once West, Once North, Twice North, Once South Once West, Once South Once East) and then some really nasty hack and slash which I only managed with luck (Once North Once East, Twice East)
And then I get to Once North Once West.
...Dude, there's NO WAY you can solve that without knowing the right turn number to hit that orb. I've basically given up until I can calculate the EXACT TURN the serpents are going to line up nicely, and have the timer serpent be at the correct move preference too.
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[Last edited by Chaco at 02-10-2007 04:27 PM]