bandit1200 wrote:
I thoroughly enjoyed Deep Freeze, but Catacombs is already giving me grief in 2E. I can't get anywhere near dropping all 4 trapdoors before the yellow doors close.
whew.... 2E is pretty hard after playing it again...
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×Efficiency + Multi-tasking is the key here.
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×You're going to have to race your way through the slough of tar-babies
Solution:
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×Start the room with your sword pointing SE. Journey your way to the bottom right corner and kill the brain, clear the mob of tar-babies before you step onto the trapdoor. While standing on the trapdoor, turn your sword west and move up north 3 times, then point your sword SW, and move north until you're right beside the brain. You will have just enough time to swing your sword north to kill the brain, then back to SW. Progress onto the trapdoor then move off and kill the tar-babies.
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×This next part is a little tricky. The idea out of it is to not make the tar-babies approach you in a uniformed fashion, since it would take longer to smite them. When approaching the corridoor keep your sword pointing NW (or SW) to make the tar baby "jump" north, so you can smite them easily. Once you get out of the corridoor, go NW about 3 times, clear the tar-babies, then rush all the way to the upper left trapdoor. There should be two gaurds in the far north still present. Turn your sword SE and clear out the tar babies quickly, then drop the trapdoor, progress down south killing more tar babies until you're at the square just north of the sand tile. With your Sword pointing NE, move SE, kill off the tar babies, move your sword SW to kill the brain, drop the trapdoor, then rush for the exit. If you have done this right, you should have just enough time to escape from the yellow door closing.
Have fun exploring the rest of the Catacombs!
[Last edited by Stuwy at 05-09-2006 11:54 PM]