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Caravel Forum : DROD Boards : Bugs : Slayer gets confused by decoy
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MeckMeck GRE
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icon Slayer gets confused by decoy (+1)  
If there is a decoy on the wisp path, the wisp will vanish when it reaches Beethro and will start from the beginning again.
10-28-2005 at 06:39 PM
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Chaco
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icon Re: Slayer gets confused by decoy (+1)  
Those decoys are quite convincing... even to the Slayer, at a distance. But once he gets close, he can see it's just a decoy... he's not stupid, after all :D

[/logical-ness]

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10-30-2005 at 12:20 AM
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mrimer
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icon Re: Slayer gets confused by decoy (0)  
MeckMeck GRE wrote:
If there is a decoy on the wisp path, the wisp will vanish when it reaches Beethro and will start from the beginning again.
Good catch. Actually, it's the decoy's sword that causes the confusion, not the decoy itself. This is a bug: the slayer's wisp should never form a path onto a decoy's sword, because the sword will never move out of the way (as opposed to, say, a mimic sword, which could move out of the way before the slayer reaches that point). I'm fixing this in 2.0.11.

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[Last edited by mrimer at 11-22-2005 12:42 AM]
11-22-2005 at 12:42 AM
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