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Caravel Forum : DROD Boards : Bugs
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TSS 5.1.1 Message Stuck
1234
RC patch available for testing
110
28882
05-02-2022 at 11:29 PM by disoriented
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TSS 5.1 Message Stuck
123
72
53995
02-19-2022 at 11:25 AM by Dragomir7
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Guidelines for Submitting Bugs Message Stuck
4
22253
03-04-2004 at 05:53 PM by DiMono
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MacOS Big Sur trouble
[5.1.0 or Older]
23
1668
04-23-2022 at 08:19 AM by ispot707
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Temporal Projection Tunnel move can be blocked by adjacent arrow
[Game logic, 5.2 Upcoming]
0
98
04-09-2022 at 03:49 PM by hyperme
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KDD2.0 L20:2N challenge "Who Needs All These Buttons?" not working
[Official Hold]
3
185
03-07-2022 at 09:11 PM by Nuntar
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Player cannot bump orbs across gentryii chain, but Halph can.
[Game logic]
4
296
02-22-2022 at 06:20 AM by bbb
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"Face towards like guard" can make NPC orientation invalid
[Game logic, 5.2 Upcoming]
1
179
02-16-2022 at 06:10 PM by mrimer
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Crash when killing characters who are talking
[Interface, 5.1.1 Release Candidate]
5
216
02-16-2022 at 06:09 PM by mrimer
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Slayer does not account for activated pressure plates or destroyed orbs
[Game logic, 5.2 Upcoming]
1
203
02-16-2022 at 06:07 PM by mrimer
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Inconsistency of timeclones vs player with some player roles
[Game logic, 5.2 Upcoming]
1
201
02-16-2022 at 05:57 PM by mrimer
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Game crash when i end level: Somewhere Under the Ocean
[Interface, 5.1.1 Next Release]
8
258
02-11-2022 at 09:43 PM by disoriented
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Segmentation fault while playing demo
[Interface]
0
143
01-26-2022 at 09:51 PM by kikuchiyo
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DROD Architect's Edition - Linux install "syntax error"
3
279
01-23-2022 at 01:31 PM by Tuttle
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Changed briar processing in 5.1.1
[Game logic, 5.1.1 Release Candidate] Is it a regression? I don't know.
7
369
01-06-2022 at 07:56 AM by hyperme
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Halph and stalwarts/soldiers pathfind through puffs.
12
[Game logic, 5.1.1 Next Release]
36
1613
12-27-2021 at 07:59 PM by disoriented
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Rooms broken by 5.1.1
12
[Game logic, 5.1.1 Release Candidate]
47
2059
12-27-2021 at 07:07 AM by Dragon Fogel
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Editor inconsistencies
[Interface, 5.1.1 Next Release]
10
482
12-26-2021 at 08:09 PM by Dragon Fogel
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Halph/Slayer Entrance inconsistencies
[Interface, 5.1.1 Next Release]
4
425
12-26-2021 at 07:37 PM by Dragon Fogel
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Pushing different sorts of clones into water.
[Game logic, 5.1.1 Next Release]
8
483
12-26-2021 at 07:28 PM by Dragon Fogel
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Beethro can enter rooms on lightposts and relay stations.
[Game logic, 5.1.1 Next Release]
2
442
12-21-2021 at 09:16 PM by Dragon Fogel
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Quirks with force arrows, armed entities, and daggers
[Game logic, 5.1.1 Next Release]
3
408
12-21-2021 at 09:15 PM by Dragon Fogel
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Global script sequence order not correct when changing rooms
They run before lower-sequence order non-global NPC scripts
1
251
12-21-2021 at 02:44 AM by melvin
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Puffs don't kill seep.
0
250
11-21-2021 at 05:46 PM by Dragon Fogel
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Crash when viewing demo
[Interface]
3
769
11-01-2021 at 08:47 PM by RabidChild
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Horns do not summon if the tile under them is impassible.
[Game logic]
3
300
10-31-2021 at 09:30 PM by hyperme
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rooms not showing cleared
completing a room shows greenuntil i leave room
6
313
10-29-2021 at 03:07 PM by john5189
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Sequence break in JtRH 5.0 Level 8
[Official Hold]
4
376
10-27-2021 at 07:44 PM by NoahT
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Selecting a hold in the Change Location screen crashes DROD
TSS 5.0.1.6060
3
1150
10-19-2021 at 06:13 PM by Dragon Fogel
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Weird behavior with gentryii chains and force arrows
[Game logic]
3
440
09-25-2021 at 10:33 PM by TFMurphy
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Guard with dagger can kill by turning
[Game logic, 5.1.1 Beta 2020-11-12]
7
1666
09-24-2021 at 07:11 PM by Dragon Fogel
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Crash when exporting player from TSS
12
[Interface, 5.2 Upcoming]
44
8039
09-07-2021 at 01:15 PM by mrimer
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Transparency in Custom Styles
[5.1.1 Next Release]
6
992
08-21-2021 at 12:45 AM by mrimer
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