The tradition of a Canadian running the July contest continues. And, since Canadians are peaceful diplomatic people, I'm announcing the contest at a time when other countries besides ourselves can read it first (Unless you're like me and restless at 11:00). And to celebrate in good ol' nation pride, we going to do something that almost every country has in its history.
We're going to have a war...
The Dungeon Architect's Association had commenced. Their leader had just started the meeting, and was in a happy state of ecstasy.
"My fellow architects! Today a new era will begin in the sacred art of architecting!"
The members looked around the room, dazed, and a bit confused.
"With the recent addition of three brand-new dungeon styles, our work is going to be cut in half. From now on, we can recycle old rooms that we have previously used and remodel them to look brand new!"
The architects went into an uproar. This means that they would be able to make more greckles with a lesser amount of creativity required.
"First, we must put this plan into action to see if we can pull it off. With that, I challenge every architect to find a job and put this plan into action. We need to make sure it can work before we go flat-out on it.
"With this new strategy, we'll be making holds faster than those grungy dungers can clean them out, giving us the upper hand!"
That last line motivated them even more. They left the building shouting cheers of architect supremecy in the streets. Clearly, this was going to turn into a battle of wits between the two groups, and right now the architects had the advantage.
Yuppers, I'm back again, and I am attempting what will become the most complex, secret, and exciting contest to date. The goal for architects is to
remodel the room so that it looks nothing like the original AE room. Since this is going to be a bit complicated, I'm going to present the contest with a step-by-step procedure:
1) Heads to the Holds page and find any room in a hold made in DROD:AE (1.6). I advise you to look for a room that is fairly open and has a lot of space to work with, as that may help you.
The room must have a puzzle in it. King Dugan's Dungeon and any holds made in JtRH will not be accepted. On that note, any AE holds converted to JtRH versions (Tscott's
H I J K and Stuwy's
Tar Caves come to mind) also will not be allowed. Compilations will be allowed, but you have to contact the entry authour, not the compilation authour.
2) Contact the authour of the hold for permission to "
remodel"
a room in that hold, but please don't tell him/her what room. Ask the authour if he has any room he would prefer not for you to replicate and work from there. Remember that you are taking a premade item and using it for yourself, so do not badger the authour to give you permission. Ask once, and if they don't accept, move on.
3) Have the hold authour send me either a PM or an email telling me that they have given you full permission to use that room. If you submit an entry but I have received no confirmation that you have permission to alter that room, the entry will be disqualified. Simple as that. You have to remember that it is the authour's work, and I don't want to get in any trouble with anyone.
4) With full permission and the original room launched in DROD 2.0, you now must take that room and modify it to use JtRH's aesthetic elements. However, you may not alter the puzzle of the room nor may you alter the layout of the floor space of the room. You may make the floor turn to grass or what-not, but you can not substitute a wall for a floor space.
5) Feel free to use scripting in the hold, but the scripting you use can't affect the puzzle. If you want, you could make it so a character says something when you finish the room. As long as the puzzle stays the same, there shouldn't be any problems with it.
6) While scripting is allowed, custom speech, custom images or custom tilesets will not be allowed. You can only use what's included in the base game. Besides, that would give an unfair advantage to the artists/speakers in the forum.
7) When you have reached a point of perfection in the hold and think that it cannot be worked on anymore, take a screenshot of it and export the hold to file (Anyone-Edit, please). Be sure that there is just that room, an empty entrance room, and an empty exit room. Also make sure that the title or level name does not relate to the original level or hold name. After all, it is your piece of work now.
8) Open up
DROD:AE and take a screenshot of the original room. After that's all done, create a quick text file saying your forum name and what the exact location of the room is (IE - King Dugan's Dungeon - Level 24, Entrance).
9) With those 4 files in your hand, create a zip file and ship them over to me at
CrazyCanuck00@gmail.com on or before
Local Time:07-15-2005 at 07:00 PM. Remember, though, that the second you submit the file,
it cannot be updated unless I specifically tell you otherwise. Check it twice! You don't want to make an error, as it could cost you!
10) You are only allowed to make a maximum of two entries into this contest, both of which will go into the poll.
Sounds like good gobs of fun if you are an architect, doesn't it? Well, I can hear some of you saying right now, "
Argh! I can't build holds! Give me a contest where I have to kill a clan of roaches and I'll be happy!"
Don't worry, as this isn't the full contest. After all, you can't have a war without two sides. Smitemasters will have their chance come the end of this contest. If you know for sure that you would rather be a smitemaster, just state it in this thread. I will tell the smitemasters that if you have a large knowledge of rooms that are below the Eighth,
you will have an advantage. Along those same lines, you don't have to be the most efficient, but just have a good memory.
Now this is the part where I usually announce prizes, but because the full contest hasn't been revealed, it's staying on the down-low for a bit. Pulling a Mike Rimer on you (seeing as he released the first spoiler about DROD 3, Matt is no longer the spoiler king), I can tell you that rank points will be flowing left, right, and centre in this contest, so you have
no reason not to enter!
Of course, the traditional rookie bonus of 10 points still stands for both parts. Let's see what you new members have to offer!
"Architects, I wish you good luck in your task. With our new strategy under our belt, we can show the dungers who is the supreme group on the Eighth!"
____________________________
--That guy with a million different aliases since he doesn't like this name anymore.
[Last edited by mrimer at 07-02-2005 03:13 PM]