Excellent hold! Lots of viable choices, very tight greckle and key reserves, and a very smooth difficulty slope.
Is there any chance there will be some sort of sequel hold (or maybe even just new Levels added to this one)? Because I have honestly never seen such a large hold that is balanced so well while only giving out 36 stat points maximum. If you can make a hold this big without even using any equipment and such slight stat differences, imagine what an incredible masterpiece you could craft if this custom monster hold would go all the way up to 500 ATK/DEF!
Stats (after defeat):
Scout: 370/15/12/4/7, 0/0/0.
Captain: 667/25/21/18/44, 1/0.0.
Snow Queen: 1169/35/28/0/85, 0/2/0.
Bummer, no autosave after the Archmage. I don't quite remember, but it was about 8K+. Didn't get that last ATK gem though, I went for the keys instead..
SPOILERS:
Click here to view the secret text
×I was ashamed to find the secret rooms on accident. I was wondering why the first room was red in the minimap, so I checked the editor for any invisible enemies. Turns out the ROCK (so clever!) was an enemy and there were rooms behind it..
On a side note, I loved the Ice Ice Babies. Tore me up
Edit: on a second playthrough,
Click here to view the secret text
×I beat the secret boss with 4374 HP left, 180 REP.
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Don't worry, be happy, and slice monsters. You'll probably do better than me at all three.
[Last edited by Midootje at 03-16-2015 05:05 PM]