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Caravel Forum : DROD Boards : Architecture : ok, so made some fixes
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khaim100
Level: Master Delver
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File: war22.hold (41.1 KB)
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icon ok, so made some fixes (+1)  
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03-05-2015 at 06:41 PM
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Chaco
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icon Re: ok, so made some fixes (0)  
The name of the level "war20" is still, well, "war20". It's up to you if you want to change it or not.

I think the new war20: 13N is kind of a silly room since you can indeed kill all the goblins yourself (it's really boring) and if you happen to guess that dropping the trapdoor does something, there are so many soldiers that the room itself is kind of pointless.

You can kill all the Slayers in war23 by omri: 2S3W. I'm not sure whether or not you want to add extra speech if that happens.

war23 by omri 2S5W has no way to get back to the eastern entrance once you solve the room. There's also a problem where you can solve the room with the Really Big Sword instead of the pickaxe if you step on the pickaxe token, step back one space, then step on the token again to get your sword back (although the room is really easy either way).

war23 by omri 3S4W is marked as a required room but there's no way to kill all the monsters in it as far as I can tell.

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03-05-2015 at 11:17 PM
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khaim100
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File: war22.hold (34.7 KB)
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icon Re: ok, so made some fixes (0)  
oops, some confusion with other hold - fixed.

that last room i made harder with more hints

so here it is
03-06-2015 at 12:47 AM
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Caravel Forum : DROD Boards : Architecture : ok, so made some fixes
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