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hyperme
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icon RPG Anonymous 3 (+1)  
In light of the sucess* experienced by the previous two RPG Anonymous games, another game will obviously be productive.

The basic rules are:

1)Everyone whose signs up is assigned 2** rooms in a level.
2)Players do not know about other players rooms.
3)After a level is completed and compiled, it is tested and a boss is statted up.

So, anyone interested on playing another game of RPG Anonymous? I think 4-6 players would be good to start with, however, there isn't really a limit. This will hopefullly be fun***.


*Based on populer opinion of sucess.
**On average.
***Based on normal expectations of fun from a sample of 1000. Consult your doctor before taking part if you have fun triggered medical conditions.


all players
Click here to view the secret text


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[Last edited by hyperme at 12-02-2016 07:33 AM]
05-29-2010 at 05:23 PM
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12th Archivist
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icon Re: RPG Anonymous 3 (0)  
Sign me up! :D

EDIT: How do you want to handle the submissions?

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[Last edited by 12th Archivist at 05-29-2010 05:40 PM]
05-29-2010 at 05:39 PM
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The Stew Boy
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icon Re: RPG Anonymous 3 (0)  
I'm signing up.
05-30-2010 at 12:14 AM
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Chaco
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icon Re: RPG Anonymous 3 (0)  
I'll sign up. I'd like to see a quickly-produced, accessible, fun hold created, and furthermore would definitely like to play a part in creating it. :)

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05-30-2010 at 02:28 AM
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hyperme
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icon Re: RPG Anonymous 3 (0)  
So far, we have 4 oplayers, counting the host. I'll wait a day(ish) to see if there will be more people signing up.

Submission options will be:

Upload your level to MediaFire, PM me the link.
Attach a it in password protected .rar/.zip file and PM the password.
E-mail it to me. I'll provide the address when round one starts.

Level 1 will denfinaely be your generic 'go round, get items' level. However, something like the Gauntlet from RPG Anonymous 1 might be needed, or we have special levels like in RPG Anonymous 2.

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05-30-2010 at 09:43 AM
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The Stew Boy
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icon Re: RPG Anonymous 3 (0)  
What do you mean by 'go round, get items'? You mean something like RPG Anonymous 2's L1? Or really just a bunch of rooms with items?
05-30-2010 at 09:47 AM
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hyperme
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icon Re: RPG Anonymous 3 (0)  
quote:
The Stew Boy wrote:
What do you mean by 'go round, get items'? You mean something like RPG Anonymous 2's L1? Or really just a bunch of rooms with items?


Like RPG Anonymous 2's Level 1 is what I mean. I should of mentioned you also fight monsters.

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05-30-2010 at 10:04 AM
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Someone Else
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icon Re: RPG Anonymous 3 (0)  
Count me in.
05-31-2010 at 05:43 AM
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hyperme
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File: RPG Anonymous 3.drh (5.3 KB)
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icon Re: RPG Anonymous 3 (0)  
It's been a day(ish), so we can start. Attached is Level 1, and below are the assigned rooms.

Assigned Rooms:

12th Archivist : 1S1W, 3S1E
The Stew Boy: 2S1W, 2S1E
Chaco: 1S1E, 3S1W
Someone Else: 1S, 3S
Hyperme: 2S, 4S
Exit: 5S

The boss will be worked out after the level is built, and one Blue Key will be required to complete the level.

If you think we need secret rooms, PM with the room you want a secret room to be in. If it's free, I'll tell you and you can have a secret room.

The deadline is Monday, 7th of June, 2010.

Ways to submit:

Upload your level to MediaFire and PM the link to it.
Atach it in a password protected file and PM the password
Email it to clockoutguy[at]yahoo.co.uk. Replace the [at] with @.

So everythings ready, so now you can build! But no disscussion with other players about your rooms!

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[Last edited by hyperme at 05-31-2010 11:49 AM]
05-31-2010 at 11:35 AM
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12th Archivist
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icon Re: RPG Anonymous 3 (0)  
I can't seem to send the message. This is the address I am trying to send it to: clockoutguy@yahoo.co.uk.

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05-31-2010 at 05:04 PM
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hyperme
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icon Re: RPG Anonymous 3 (0)  
Are you adding the dot at the end? If so, that's your problem. Otherwise, you'll have to use a different submission method.

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05-31-2010 at 05:28 PM
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12th Archivist
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icon Re: RPG Anonymous 3 (0)  
Oh, so that last dot wasn't part of the email. Thank you. My rooms have been submitted.

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Check out the DROD Wikia project here!
05-31-2010 at 05:41 PM
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Chaco
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icon Re: RPG Anonymous 3 (0)  
I've whipped up two rooms really quickly, but they should be OK and good for use. My rooms are submitted.

Looking forward to seeing the result soon!

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05-31-2010 at 10:42 PM
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Someone Else
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icon Re: RPG Anonymous 3 (0)  
Okay, I'm done mine. A little polishing, and I'll submit them. I thought it would be interesting if we try to add a story to this one, so I added a little bit to one of my rooms. If consensus is that it's a bad idea, it can easily be removed, but I think it would be kind of fun to see if we can make a coherent story with this. If it doesn't work, well, we can always remove it. I hope you all don't mind.
06-04-2010 at 03:56 AM
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hyperme
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File: RPG Anonymous 3.drh (8.7 KB)
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icon Re: RPG Anonymous 3 (0)  
Good News, all entries in!
Good News, the level can be finsihed once the boss is statted.

Bad News, Someone Else put a hook in his room, and now the level is trivial! The solution is either remove, replace with an accesory or put a strong monster on it.

Also, I have an idea for a beginning cutsence, however it would go well with any story, as it is basically:
'Miners find stragne underground structure. Lost Stalwart comes across mining town. He volenteers to investigate. He goes down stairs. He gets stuck.'

So, let's fix that hook!

EDIT: I've made the hook ungettable, and attached the hold for testing. Mu stats before opening the blue door in 4S:

1012 Hp
Sword: Foil (+10 Atk, Metal)
Shield: Wooden Shield (+10 Def)
36 Atk
39 Def
199 Gr
279 Rep
Keys: 9/4/1/0
522 Points

There's some health and keys I can get, but they're hiding behind Antilions, Mud Badies and a brained Spider.
The boss will be a pair of monsters it 5S, so don't go there, since there's just placeholders there.

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[Last edited by hyperme at 06-04-2010 04:30 PM]
06-04-2010 at 11:37 AM
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12th Archivist
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icon Re: RPG Anonymous 3 (0)  
I like hyperme's story. Who else agrees it should be the first cutscene in a hold detailing what the player is doing in the hold?

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Check out the DROD Wikia project here!
06-04-2010 at 04:07 PM
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Someone Else
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icon Re: RPG Anonymous 3 (0)  
Oops, that was an accident.
Sorry about that. The hold kept giving me different swords that you would start with, and I put it in to test. But then I looked at the code, and saw what sword was supposed to be there, and I guess I forgot to remove it. Oops. :blush
06-04-2010 at 05:07 PM
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hyperme
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icon Re: RPG Anonymous 3 (0)  
Okay. I'll take it out when the next release comes out.

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06-04-2010 at 05:09 PM
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Doom
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icon Re: RPG Anonymous 3 (0)  
First try stats before opening blue door (no doubt they'll go up with some tweaking - you'll also save some extra hp when the second level is ready by saving some keys, etc for later, as it's doubtful that you'd need a dozen yellows immediately :P)

first try stats:
Click here to view the secret text

Another variation, sacrificed a little hp for an extra key and some money:
Click here to view the secret text

I've not been following the earlier projects at all, but recently conquered Hold Anonymous 1 and liked it, so I could probably contribute to this one at some point, too.

[Last edited by Doom at 06-04-2010 08:05 PM]
06-04-2010 at 06:10 PM
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hyperme
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icon Re: RPG Anonymous 3 (0)  
Everybody loves contribution! And we haven't got that many players so far, so the levels will hopefully get bigger as we go on.

Boss-wise, I''m guessing that everyones going to get all the items, so the stats will be about:

60 Atk
30 Def
100 Hp

This does 336 damage. The bosses are sworded, and are a pair of the monster with the above stats.

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06-04-2010 at 07:52 PM
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12th Archivist
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icon Re: RPG Anonymous 3 (0)  
It's interesting to see how, yet again, there is only one blue key in the entire level and only one blue door in the entire level.

I am enjoying the hold so far. I will post my end stats later.

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Check out the DROD Wikia project here!
06-04-2010 at 08:11 PM
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Someone Else
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icon Re: RPG Anonymous 3 (0)  
Yeah, funny how that works out all the time, isn't it?
06-05-2010 at 12:32 AM
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The Stew Boy
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icon Re: RPG Anonymous 3 (0)  
My stats on opening the blue door:
Click here to view the secret text

Still got the 200hp/ATK gem in 2S1E, two yellow keys in 3S1W, and the green keys/400HP/ATK gem and 2 DEF gems in 4S.
06-05-2010 at 07:35 AM
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Blondbeard
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icon Re: RPG Anonymous 3 (0)  
Stats:
Click here to view the secret text


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I would write some kind of signature if I wasn't so lazy. Oh, and right now I have a DROD RPG Let's Play plus a Let's Play of Troshian Tower going on :-)
06-05-2010 at 07:36 AM
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hyperme
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icon Re: RPG Anonymous 3 (0)  
Okay, noew that the stats have come in I've statted the bosses. They each do 252 damage if you have the maximum stats avalible.

Also, right click yourself to find out your score.


I'll alos ask if everyonre playing is going to continue playing and if anyone else wants to join in.

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06-05-2010 at 10:44 AM
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Chaco
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icon Re: RPG Anonymous 3 (0)  
I'm going to be really busy this week since I have a paper to write, so I'll drop out of round 2. I should be available for round 3 though.

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06-05-2010 at 01:28 PM
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12th Archivist
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icon Re: RPG Anonymous 3 (0)  
I shall continue playing for the next round.

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Check out the DROD Wikia project here!
06-05-2010 at 05:33 PM
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Chaco
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icon Re: RPG Anonymous 3 (0)  
I played through the level, and I noticed that there are a lot of yellow keys and greckles available for not much cost, since the player can reach many ATK and DEF checkpoints for killing monsters easily that would be guarding those rewards.

Perhaps at the beginning of level 2, hyperme can pre-place some sort of yellow key or greckle sink that would make yellow doors or greckle doors more worthwhile again in the main level? If so, it should be included in the template for the level 2 design so everyone could see it.

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Click here to view the secret text

06-05-2010 at 11:31 PM
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The Stew Boy
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icon Re: RPG Anonymous 3 (0)  
I have 394 HP on defeating the guardians. Score: 490.
I'm up for the next round.
06-05-2010 at 11:33 PM
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hyperme
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icon Re: RPG Anonymous 3 (0)  
Hmm. I'd like this to go on, but we need one more player to make it work. I can always give everyone 3 rooms to pad out the level if we only have 4, nut 3 isn't enough.

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06-10-2010 at 06:56 PM
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