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rman
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icon Links to custom graphics (0)  
I decided to create a thread with links to custom graphics. Graphics which an architect can select to use it or not.

So here's a list of threads with custom graphics which I can find. If you find some other threads, please post here.

Here's that list:

1) SuperV's Art Requests
2) Free Avatar
3) Another free avatar
4) Avatars, tiles and obstacles
5) DROD: AE styles in TCB
6) Underwater style
7) Voice Acting and Custom Graphics
8) Paper Drod
9) Dungeon
10) Sandstone
11) Greenhouse

That's all for now and for always, because this isn't updating anymore!

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[Last edited by rman at 12-16-2008 07:58 PM : Stopped updating]
05-08-2008 at 07:24 PM
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rman
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icon Re: Links to custom graphics (0)  
mxvladi wrote:
EDIT: I changed it. :)

Changed too. ;)

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05-08-2008 at 08:06 PM
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NiroZ
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icon Re: Links to custom graphics (0)  
I think that this might interest you guys.
05-08-2008 at 08:10 PM
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Pneh
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icon Re: Links to custom graphics (0)  
Don't forget the Voice Acting and Custom Graphics topic.

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05-08-2008 at 09:15 PM
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rman
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icon Re: Links to custom graphics (0)  
NiroZ wrote:
I think that this might interest you guys.

Only link to Underwater Style.

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05-09-2008 at 07:44 AM
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rman
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icon Re: Links to custom graphics (0)  
mxvladi wrote:
rman,

Now list should be updated - there's one new link:

Wallpaper

I'll find new topics myself - I only need links to old topics.
Edit: Updated the list.

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[Last edited by rman at 05-12-2008 03:58 PM]
05-12-2008 at 03:34 PM
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Hahi
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icon Re: Links to custom graphics (0)  
Hey, hey. May anybody HERE help me with my problem:

I wanna create new avatars for the DROD characters. I've been already told to draw them and then to use them in the section "customize characters" in "role for NPC" (((or something similar))).
Am I right? Where do I find these options? What is NPC?
05-15-2008 at 06:58 AM
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Mr. Slice
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icon Re: Links to custom graphics (+3)  
NPC stands for Non Player Character, basically an entity with a series of commands that is not controlled by the player (usually you).

Here are some step-by-step instructions for making a custom avatar or tile for an entity.

1. For a tile, make the pixel size 22x22 (for every tile in-game) and start working. Other tile sizes can be used for entities larger than a singe tile, for example 22x44, 44x22, 44x44, 66x88, any multiple of 22. For an avatar, make the size 136x164 (something like that) and start working.

2. Save your finished work as a PNG or JPEG file.

3. Start Drod TCB.

4. Go into Build Levels and create a character in the room.

5. The scripting screen comes up. On the top-right hand of that screen, you should see a button called Characters.

6. A new screen comes up. In the top-left hand of that screen is a type-in box. Type in the name of the character and say "Add Character".

7. Once you have this character as one of your custom characters, move the next box to the right and select what original character you're going to base this custom guy on. Keep in mind that some characters have movement restrictions such as not moving over pits. To be able to move over pits, select the graphic as Wraithwing, as they are able to move over pits. Otherwise, just select one of the citizens for basic movement. Also, different characters have different avatars, as well has different color speech boxes when they say something.

8. Move to the next selection. You will be able to select the avatar and the tile that this custom character has. Follow the instructions given there to import your file into the Drod database.

9. Now that your custom character has been created, exit the Character Creation screen and select the new characters name from the list of characters just below the button that brings up the Character Creation screen.

10. THE MOST IMPORTANT ONE OF ALL! Check the box in the bottom right corner of the screen to make it say that the character is visible. This way, it's tiles will show up.

Do you understand what an NPC is and how to create a custom NPC?

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05-15-2008 at 07:17 AM
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mxvladi
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icon Re: Links to custom graphics (+1)  
Mr. Slice wrote:
For an avatar, make the size 136x164 (something like that).
NO, 130x164, not 136x164.


Save your finished work as a PNG or JPEG file.

Better is PNG. 3.2 takes only PNG.
The scripting screen comes up. On the top-right hand of that screen, you should see a button called Characters.

Also, Hahi, you can open the scripting screen of specified NPC every time. Just left-click on it.

To be able to move over pits, select the graphic as Wraithwing, as they are able to move over pits.

Also Fegundo can fly over pits.

THE MOST IMPORTANT ONE OF ALL! Check the box in the bottom right corner of the screen to make it say that the character is visible. This way, it's tiles will show up.

Or add command "Appear".
05-15-2008 at 12:33 PM
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Someone Else
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icon Re: Links to custom graphics (0)  
Also, to make an invisible part, use RGB 192, 192, 192.
05-15-2008 at 03:49 PM
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Jatopian
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icon Re: Links to custom graphics (0)  
mxvladi wrote:
Better is PNG. 3.2 takes only PNG.
uh... no?

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05-15-2008 at 05:15 PM
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Mr. Slice
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icon Re: Links to custom graphics (0)  
Jatopain is right, 3.2 takes both PNG and JPEG.

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05-15-2008 at 05:43 PM
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Hahi
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Hey guys, keep chilling! :lol I'm very grateful about your intensive help, but not so fast please. I'll try to make my way trough it.
Yeah, in this charactar option I was already. Omfg.

To mxvladi:

Thanks, I'm not so bad at maths. :fun
05-15-2008 at 08:00 PM
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Hahi
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File: The War of Tar.hold (13.6 KB)
Downloaded 50 times.
License: Public Domain
icon Re: Links to custom graphics (0)  
So far so good!

But now I'v got new questions. First look at my test hold please.

-Can't I make more than one avatar/tile for one character?
-How can I build a movie sequence? (Movings and dialogues of NPCs)
-How do I let Beethro speech?
-How is the order of speakers determined?
-Can it be that I only one textur image load into a room?

[Last edited by Hahi at 05-16-2008 12:11 AM]
05-16-2008 at 12:11 AM
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Jatopian
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icon Re: Links to custom graphics (0)  
Hahi, I hate to be rude, but please... RTFM.

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Make your pressure plates 3.0 style!
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05-16-2008 at 12:20 AM
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Mr. Slice
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icon Re: Links to custom graphics (0)  
What does RTFM mean? I assume it means something about not asking so many questions, or one at a time please.

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05-16-2008 at 12:22 AM
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zex20913
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Wow...this is going to turn into a recursion thread really fast-like.

RTFM. It means, literally, read the fracking manual.

That is, the questions have already been answered and given to you because we thought you might ask them, and have already given the answers.

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[Last edited by zex20913 at 05-16-2008 12:24 AM]
05-16-2008 at 12:23 AM
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Jatopian
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icon Re: Links to custom graphics (0)  
Actually, the appropriate acronym for Mr. Slice's question is JFGI.

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DROD has some really great music.
Make your pressure plates 3.0 style!
DROD architecture idea generator
05-16-2008 at 12:25 AM
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zex20913
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See! I had to JFG JFGI.

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05-16-2008 at 12:27 AM
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Jutt
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Isn't it beautiful how JFGI is both the reason for and the answer to the question 'what does JFGI mean?'

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05-16-2008 at 12:30 AM
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Hahi
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icon Re: Links to custom graphics (-1)  
YOU are idiots! :lol I think we already knew all what RTFM means.
Sure - I could start reading the hole disgusting manual, but maybe I wanted to hear from your opinions about the hold! The manual can't look at the hold and say what to do next - can it?!
So, please give me reasonable answers or let it be. :cool

[Last edited by Hahi at 05-16-2008 12:35 AM]
05-16-2008 at 12:33 AM
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Mr. Slice
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icon Re: Links to custom graphics (0)  
Just... RTFM!!! Please!!!

Oh, and don't call us idiots. Sort of like calling your mom an idiot - don't do it.

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05-16-2008 at 12:35 AM
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Hahi
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Excuse me, Mr. Slice, it was a joke. :smile

Apps: Who has downloaded my file? What do you say about?

[Last edited by Hahi at 05-16-2008 12:40 AM]
05-16-2008 at 12:38 AM
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noma
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icon Re: Links to custom graphics (0)  
...and if you want people to look at and comment on a hold, post it in the Architecture Board where it belongs. I think you might want to look around the forum and perhaps lurk a bit.
05-16-2008 at 12:40 AM
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Jatopian
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No, but the questions you ask are answered in the manual. Of course you don't have to read the whole thing - it's well-categorized to prevent exactly that necessity.

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DROD has some really great music.
Make your pressure plates 3.0 style!
DROD architecture idea generator
05-16-2008 at 12:43 AM
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Mr. Slice
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icon Re: Links to custom graphics (0)  
I downloaded it. I think it's at least a start. (A very short one that is). I liked the rug and the tar king's avatar/tiles. But I would have to agree with Jatopain, the manual is very organized for your information-gathering pleasure.

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05-16-2008 at 12:48 AM
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Hahi
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So, if you think I'm doing good, I'll keep reading the manual and go on building, only for you. :lol :lol :lol
05-16-2008 at 01:05 AM
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Hahi
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I read the manual until the Sentences about the tilesets. (My first question.)
It tells that you're able to import 9x4 tiles per set, for many directions and movements. But so far I was already before.
My problem is that I CANNOT import so many tiles for a set. There's always shown and used just one. When I import a new one, the old one is deleted. ;)
05-16-2008 at 01:26 AM
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Jatopian
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icon Re: Links to custom graphics (+1)  
Hahi wrote:
My problem is that I CANNOT import so many tiles for a set. There's always shown and used just one. When I import a new one, the old one is deleted. ;)
Ah. You make one image made of up to 9x4 22x22 tiles.

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DROD has some really great music.
Make your pressure plates 3.0 style!
DROD architecture idea generator
05-16-2008 at 01:45 AM
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Hahi
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This way? Ok, thanks.
05-16-2008 at 01:55 AM
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