Announcement: Be excellent to each other.


Caravel Forum : Caravel Boards : Contests : Depicting the DROD Number (Our official contest for January.)
12
Page 3 of 6
456
New Topic New Poll Post Reply
Poster Message
coppro
Level: Smitemaster
Rank Points: 1306
Registered: 11-24-2005
IP: Logged
icon Re: Depicting the DROD Number (+1)  
For submission: Simpuhl Numbers

I consider this to be unique encodings with different artistic representations, like our English language and all the various handwriting styles and fonts that exist.

Encoding:
Click here to view the secret text


Decoding:
Click here to view the secret text


Note: There is a special case of the quintillions group. This is not strictly necessary, but since it can never represent more digits, it shrinks the numbers. The system can be extended, in which case that special rule should be eliminated.

The Tattoo Test:
Click here to view the secret text


The Drawn in Blood Test:
Click here to view the secret text


The Cocktail Napkin Test:
Click here to view the secret text


The "Hey, I Know You!" Test:
Click here to view the secret text


Sample representations will be added in the morning.
01-16-2008 at 05:30 AM
View Profile Show all user's posts Quote Reply
techant
Level: Smitemaster
Avatar
Rank Points: 854
Registered: 06-08-2004
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
Jutt wrote:
Techants My Simple Code:
Same problem, you state the shortening of repeating numbers is not required making it possible to encode some numbers in different ways. Also allowing the addition of filler letters has this problem.


Well I fixed mine removing the flexibility. Thanks Jutt.

____________________________
DROD RPG Released!! You must try it out it is Great!!
Click here to view the secret text

01-16-2008 at 06:30 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
eb0ny
Level: Smiter
Avatar
Rank Points: 484
Registered: 09-12-2007
IP: Logged
icon Re: Depicting the DROD Number (0)  
Is my entry valid in this context?

____________________________
Click here to view the secret text

01-16-2008 at 09:03 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Maurog
Level: Smitemaster
Avatar
Rank Points: 1497
Registered: 09-16-2004
IP: Logged

File: encode.gif (16.3 KB)
Downloaded 2024 times.
License: Public Domain
icon Re: Depicting the DROD Number (+1)  
For submission: In Plain Sight

With this system I tried to make the DNOD abstract enough to not look like a number at first sight, yet really easy to decode when inspecting closely. For this purpose, there are no fancy number bases, just stylized decimal digits tightly packed in a box of up to 4x5 size. The depictions used are intentionally connecting as to always form a single shape (see second example below).

Description and Samples:
Click here to view the secret text

Encoding:
Click here to view the secret text

Decoding:
Click here to view the secret text

The Tattoo Test:
Click here to view the secret text

The Drawn in Blood Test:
Click here to view the secret text

The Cocktail Napkin Test (Encodability):
Click here to view the secret text

The "Hey, I Know You!" Test (Decodability):
Click here to view the secret text


____________________________
Slay the living! Raise the dead!
Paint the sky in crimson red!
01-16-2008 at 09:54 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Jutt
Level: Smitemaster
Avatar
Rank Points: 861
Registered: 06-29-2007
IP: Logged
icon Re: Depicting the DROD Number (+1)  
quote:
calamarain wrote:
Is mine legal then?
As far as I can see you only borrowed the shorthand concept and invented the shapes for the numbers and the layout yourself. You should be safe there.


quote:
Tim wrote:
I've updated my entry to add something in front of the final result, and that part is invented by me. Obviously, the English representation of the numerals part is not my own invention, but are you saying that all the other entries that use Roman representation of the numerals are also unoriginal and should be disqualified?
First of all I tink it's hard to draw a clear line between borowing ideas and copying existing systems.
I think it's fine to use the roman glyphs or numbers in your representation, as long as you do not present them in a system that already exists. For example: the roman numerals/glyphs are used in scientific notation or base 8 numbers. Neither of those are your own inventions and clearly will not be allowed. Yet if you use them in a completely new system, where the rules to represent a number are invented by you, that should be ok.


quote:
eb0ny wrote:
Is my entry valid in this context?
I find this difficult to determine. The fact that both the rules for encoding and the glyphs used are similar enough to the normal decimal system (and IP number system) is problematic. But for example the tattoo representation is an original addition in representing them.

As for the different representations: If you all include them in the standard, that may conflict with the uniqueness/repeatability rules. But if you keep the simple string with dots notation as standard, the originality is the problem.
Difficult.


In the end I can only guess what will pass the submission criteria and what not.

____________________________
Holds: An Architects Audition, Artful Architecture, Salamander, Elusive Exhibitions, Leftover Levels, Six Times Six
Collaborative: Way Forward, Advanced Concepts 2
Styles/Mods: Basalt, Sandstone, Garden, Clock using game elements
01-16-2008 at 12:11 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts High Scores This architect's holds Quote Reply
eb0ny
Level: Smiter
Avatar
Rank Points: 484
Registered: 09-12-2007
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
Jutt wrote:
Difficult.


Well, the whole idea was instead of inventing something new, simply stick with something that works. Speaking plainly, I tried to improve our typical decimal notation.

As for different notations, then maybe I can leave the tattoo and suggest other methods as alternatives? It was my attempt to make the system versatile by giving options (as drawing the whole tattoo with blood is problematic, whereas method 2 works just fine). I will see what other opinions there might be...

____________________________
Click here to view the secret text

01-16-2008 at 05:21 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Sillyman
Level: Smiter
Avatar
Rank Points: 337
Registered: 09-08-2006
IP: Logged
icon Re: Depicting the DROD Number (+1)  
Bah. I dislike the one-to-one mapping rule. Highly. It doesn't make sense. The rule should be that any representation should map to only one number, but a number could map to more than one representation. I'm leaving mine unchanged. Feel free to disqualify them if you wish. In fact, I'm going to say that any system that blindly follows that rule will have its vote from me decremented, or even zeroed. Rules are rules, but some rules should be broken. And I'm smashing this one with a sledgehammer.

____________________________
Who, me?
FNORD
01-16-2008 at 05:37 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
mrimer
Level: Legendary Smitemaster
Avatar
Rank Points: 4466
Registered: 02-04-2003
IP: Logged
icon Re: Depicting the DROD Number (+3)  
Hmm... I'd say that giving pathological scores to entries that happen to involve a personal pet peeve is out of order.

But besides that...your claim that a one-to-one representation doesn't make sense also doesn't make sense. Our arabic numerals have a one-to-one representation and they work just fine.

And what's this about "some rules are made to be broken"?! This is a contest, man. There are rules in contests and that's just the way it is. That's like saying I should be able to carry the ball in my hands when playing soccer because "some rules are made to be broken". Or that if there's a contest about writing DROD haiku, you'll write a sonnet instead and give a zero to entries that actually followed the specified format because "some rules are made to be broken". Sheesh...we're not deciding the fate of the universe here.

____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.

[Last edited by mrimer at 01-16-2008 08:40 PM]
01-16-2008 at 08:33 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
ErikH2000
Level: Legendary Smitemaster
Avatar
Rank Points: 2415
Registered: 02-04-2003
IP: Logged
icon Re: Depicting the DROD Number (0)  
Leaving aside arguments for whether the rule is good or not...

The problem with changing rules mid-contest is that entrants have already committed effort based on the original rules. Right now, I'd guess that the sum total of time put in from different people is past a hundred hours. So if someone spent extra time trying to follow a rule, I don't want to invalidate their work.

If I make any changes to the rules, it will be to prevent a major problem or to clarify. I have this inflexibility not because I'm lazy or close-minded, but because I want to be respectful of people's work.

Hmm, but I am a little lazy and close-minded too, I have to admit. :)

-Erik

____________________________
Godkiller Gamedev Sundays (live sessions every Sunday 3pm PST where I make a new puzzle game. NSFW, mature content)
youtube (archive of live streams, and some animated videos I made. Again, contains mature content.)
01-16-2008 at 08:49 PM
View Profile Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Tim
Level: Smitemaster
Avatar
Rank Points: 1976
Registered: 08-07-2004
IP: Logged
icon Re: Depicting the DROD Number (0)  
A short question: Is the deadline of the contest really in about 30 days? Seems a bit long to me.

____________________________
The best way to lose customers is to let little kids running loose on a forum with too many mod points.
01-16-2008 at 09:28 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Dischorran
Level: Smitemaster
Avatar
Rank Points: 2031
Registered: 09-10-2005
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
ErikH2000 wrote:
The problem with changing rules mid-contest is that entrants have already committed effort based on the original rules.


Well, one could argue that entrants also have committed effort not based on the original rules. :?

However, said effort clearly did not extend to actually reading all the rules, so I'm having a hard time summoning sympathy even for myself. I'm leaving my entry as is, since the arbitrary representation is really the only thing separating it from just being an alternate set of ten symbols for digits, and if it doesn't make it into the final vote, fine.

____________________________
Click here to view the secret text

01-16-2008 at 10:59 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
ErikH2000
Level: Legendary Smitemaster
Avatar
Rank Points: 2415
Registered: 02-04-2003
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
Dischorran wrote:
Well, one could argue that entrants also have committed effort not based on the original rules. :?

Call me a tyrant, but I intend to favor people that did follow the original rules. Maybe sometime in the future, there will be a contest that is all about not following the rules, and anybody who unwisely follows the rules will be evaluated harshly.

-Erik

____________________________
Godkiller Gamedev Sundays (live sessions every Sunday 3pm PST where I make a new puzzle game. NSFW, mature content)
youtube (archive of live streams, and some animated videos I made. Again, contains mature content.)
01-16-2008 at 11:14 PM
View Profile Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
coppro
Level: Smitemaster
Rank Points: 1306
Registered: 11-24-2005
IP: Logged
icon Re: Depicting the DROD Number (+1)  
I have never seen Internet Calvinball be successfully implemented.

It requires a very secure web server.
01-16-2008 at 11:42 PM
View Profile Show all user's posts Quote Reply
Tahnan
Level: Smitemaster
Avatar
Rank Points: 2436
Registered: 11-14-2005
IP: Logged
icon Re: Depicting the DROD Number (+1)  
quote:
Remlin wrote:
For submission: Drodlish

1 = ac
29.5 quintillion = eminabababababababab

This system translates two consecutive digits into two letters, a vowel and a consonant.
Can we ensure that Eminem has the DROD number 295,029?
01-17-2008 at 12:21 AM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
NoahT
Level: Smitemaster
Avatar
Rank Points: 1039
Registered: 06-17-2003
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
Tahnan wrote:
quote:
Remlin wrote:
For submission: Drodlish

1 = ac
29.5 quintillion = eminabababababababab

This system translates two consecutive digits into two letters, a vowel and a consonant.
Can we ensure that Eminem has the DROD number 295,029?
So, is that number supposed to be a translation of his tattoo of his daughter?

-Noah

____________________________
And in the end, the love you take is equal to the love you make.

My stuff:
Click here to view the secret text


[Last edited by NoahT at 01-17-2008 01:14 AM]
01-17-2008 at 01:13 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
coppro
Level: Smitemaster
Rank Points: 1306
Registered: 11-24-2005
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
NoahT wrote:So, is that number supposed to be a translation of his tattoo of his daughter?
No, the Drodlish text for that number is (surprisingly) "Eminem".
01-17-2008 at 04:10 AM
View Profile Show all user's posts Quote Reply
techant
Level: Smitemaster
Avatar
Rank Points: 854
Registered: 06-08-2004
IP: Logged
icon Re: Depicting the DROD Number (0)  
As one of those who missed that one single translation rule and had to go back and rewrite a chunck of my plan, I support keeping to the rules, unless the contest is not to keep to the rules.

____________________________
DROD RPG Released!! You must try it out it is Great!!
Click here to view the secret text

01-17-2008 at 06:36 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
The spitemaster
Level: Smiter
Avatar
Rank Points: 350
Registered: 06-09-2005
IP: Logged

File: numbersystem.jpg (13.7 KB)
Downloaded 39 times.
License: Public Domain
icon Re: Depicting the DROD Number (+1)  
Mine is rather simple. I created a set of Hexadecimals glyphs that are read in two column Chinese style. The first number is placed and then the second is inverted. Then you move onto the second line. If they don't line up perfectly there is no problem. The main concern is to have both columns the same length and have them remain close together without overlapping.

And this is the number... (In hex so, 99650DB3CA060000)



____________________________
Last night upon a stair
I met a man that wasn't there
He wasn't there again today
I wish that man would stay away
01-19-2008 at 04:18 AM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
The spitemaster
Level: Smiter
Avatar
Rank Points: 350
Registered: 06-09-2005
IP: Logged

File: 99650DB3CA060000Highnumber.jpg (9.2 KB)
Downloaded 31 times.
License: Public Domain
icon Re: Depicting the DROD Number (0)  
And since I can't work pictures here is the number.

____________________________
Last night upon a stair
I met a man that wasn't there
He wasn't there again today
I wish that man would stay away
01-19-2008 at 04:19 AM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
Tim
Level: Smitemaster
Avatar
Rank Points: 1976
Registered: 08-07-2004
IP: Logged

File: examples.gif (10.8 KB)
Downloaded 1673 times.
License: Public Domain
icon Re: Depicting the DROD Number (+3)  
For Submission: Circular Lines

The Circular Lines is basically a different representation of decimal numbers. However, every symbol in this system can represent a number between 0 - 9999. It's similar to Jutt's Contour Script regarding the grouping of numbers, but unlike Jutt's system, this one uses a much simpler representation system that can be (de)coded easily.


Encoding and Decoding

Click here to view the secret text


Examples:

Click here to view the secret text


The tests

Click here to view the secret text


____________________________
The best way to lose customers is to let little kids running loose on a forum with too many mod points.

[Last edited by Tim at 01-19-2008 10:50 AM]
01-19-2008 at 10:42 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
The spitemaster
Level: Smiter
Avatar
Rank Points: 350
Registered: 06-09-2005
IP: Logged
icon Re: Depicting the DROD Number (0)  
Um sorry to be a downer, Tim. But isn't there a mistake in your examples? Number one should be on the other side. According to your instructions that would be 1000.

____________________________
Last night upon a stair
I met a man that wasn't there
He wasn't there again today
I wish that man would stay away
01-19-2008 at 05:11 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
golfrman
Level: Master Delver
Avatar
Rank Points: 165
Registered: 07-10-2006
IP: Logged
icon Re: Depicting the DROD Number (0)  
No, because it starts at top-right and goes clockwise. By the way tim, I love the numbering system.

____________________________
Jesus is Lord and Messiah!
01-19-2008 at 05:22 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Jutt
Level: Smitemaster
Avatar
Rank Points: 861
Registered: 06-29-2007
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
Tim wrote:
It's similar to Jutt's Contour Script regarding the grouping of numbers…
If you win, do I get a share for inspiring you? ;)

____________________________
Holds: An Architects Audition, Artful Architecture, Salamander, Elusive Exhibitions, Leftover Levels, Six Times Six
Collaborative: Way Forward, Advanced Concepts 2
Styles/Mods: Basalt, Sandstone, Garden, Clock using game elements
01-19-2008 at 11:09 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts High Scores This architect's holds Quote Reply
techant
Level: Smitemaster
Avatar
Rank Points: 854
Registered: 06-08-2004
IP: Logged
icon Re: Depicting the DROD Number (0)  
I like yours Tim, :thumbsup I was harboring such an idea but my work duties got in the way of developement, then yours is much better then the ones I came up with.

I think you should submit a second version using color. It doesn't need color but it sure helps. If it was distinguishable with out color it would still pass the blood test.

____________________________
DROD RPG Released!! You must try it out it is Great!!
Click here to view the secret text

01-20-2008 at 05:26 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Tim
Level: Smitemaster
Avatar
Rank Points: 1976
Registered: 08-07-2004
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
techant wrote:
I think you should submit a second version using color. It doesn't need color but it sure helps. If it was distinguishable with out color it would still pass the blood test.
I agree that colours can help, but rather posting this as a second entry, I can give you a colouring suggestion (which is based on the rainbow colours):
Click here to view the secret text
And I don't want to redraw anything yet, I think I've spent enough time this month of using MSPaint :?

____________________________
The best way to lose customers is to let little kids running loose on a forum with too many mod points.
01-20-2008 at 09:49 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Dex Stewart
Level: Smiter
Rank Points: 355
Registered: 01-19-2007
IP: Logged
icon Re: Depicting the DROD Number (0)  
Wouldn't it be enough to just use flood fill on every line you've drawn there? That wouldn't be very hard.

[Last edited by Dex Stewart at 01-20-2008 09:50 AM]
01-20-2008 at 09:50 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
techant
Level: Smitemaster
Avatar
Rank Points: 854
Registered: 06-08-2004
IP: Logged
icon Re: Depicting the DROD Number (0)  
quote:
Dex Stewart wrote:
Wouldn't it be enough to just use flood fill on every line you've drawn there? That wouldn't be very hard.


All you need to do is pick the bucket, pick a color and point to it. I like the colors :thumbsup

____________________________
DROD RPG Released!! You must try it out it is Great!!
Click here to view the secret text

01-20-2008 at 10:03 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
golfrman
Level: Master Delver
Avatar
Rank Points: 165
Registered: 07-10-2006
IP: Logged

File: D num.png (25.8 KB)
Downloaded 1802 times.
License: Public Domain
icon Re: Depicting the DROD Number (0)  
For Submission: Pentagon Quadrants

My system relies on 4 groups of 5 numbers, so that it can go up to 20 places. (The number of places in 29.5 quintillion.) There are 4 sections, each with a pentagon in it.
Each side stands for a number using the following method:

There will be a certain number of humps on a certain side for each number.
0: Nothing.
1: One hump on top.
2: Two humps on top.
3: Three humps on top.
4: One hump on bottom.
5: Two humps on bottom.
6: Three humps on bottom.
7: One hump on both sides.
8: Two humps on both sides.
9: Three humps on both sides.

So, for each pentagon, the numbers start from the top right side, and go clockwise. You read the sections in the following order: Top-right, top-left, bottom-left, bottom-right.And now, for examples:
Click here to view the secret text

Sorry it looks so bad, I can’t draw.

Those are, in order from top right CCW, 29.5 Quintillion; 1; 22,016,827,348,132,140,000; 3012.

So…
Tattoo Test: It can easily be written, and you could have it as a small tattoo on your bicep, or a big one on your back! It would also look cool if I had any drawing skills whatsoever. It looks awesome too!

Drawn in blood: It would be very easy to write if you only had blood, because it doesn’t have to be very big at all. And doesn’t require much writing.

Cocktail napkin test: It’s very easy to encode, just draw the cross thingy in the middle, 4 pentagons, then put the proper amount of humps on each side.

Hey, I know you!: Also very easy to decode. Just read the humps around in a circle and you’ll have it in no time.


____________________________
Jesus is Lord and Messiah!

[Last edited by golfrman at 01-21-2008 03:37 AM]
01-21-2008 at 03:34 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
eb0ny
Level: Smiter
Avatar
Rank Points: 484
Registered: 09-12-2007
IP: Logged
icon Re: Depicting the DROD Number (0)  
For submission #2: Tetris blocks

Secreted for size, once again.
Click here to view the secret text


____________________________
Click here to view the secret text


[Last edited by eb0ny at 01-22-2008 01:08 PM]
01-22-2008 at 12:40 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
captainzakku
Level: Delver
Avatar
Rank Points: 77
Registered: 07-15-2006
IP: Logged

File: DROD Numbers.doc (122.5 KB)
Downloaded 18 times.
License: Public Domain
icon Re: Depicting the DROD Number (+2)  
For Submission: DROD Number through DROD Characters

See attached word document for drawings of symbols. I'm retracting my previous submission as this is essentially the same idea, with cooler symbols.

Ok, again, general idea:

Click here to view the secret text


This is a base 1000 number system, which is much easier to convert to base 10 than a base that is not a multiple of 10. Again, this means that at most we need 7 symbols to depict up to 999 quintillian unique numbers.

Tests:
Click here to view the secret text


Hope that isn't too confusing.

[edit] added an example of encoding a large number

____________________________
"A problem worthy of attack, proves its worth by fighting back." Paul Erdös

[Last edited by captainzakku at 01-24-2008 01:07 PM]
01-23-2008 at 04:02 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
12
Page 3 of 6
456
New Topic New Poll Post Reply
Caravel Forum : Caravel Boards : Contests : Depicting the DROD Number (Our official contest for January.)
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.