Moments in games that really stick out for me, I have too many of them!
Zelda: Twilight Princess
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×The moment Mattcrampy already described.
Zelda: Wind Waker
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×The ending sequence of Wind Waker, from the cutscene before the final boss to the death of Ganondorf, is very memorable for me because Ganondorf was an actually likable character. It just felt bad killing him.
Final Fantasy VI
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×There are a bunch of moving scenes in this game. Too many to count, but the big ones are the Opera House scene where Celes sings, the royal coin flip, the scene where Kefka breaks the world, Celes attempted suicide, Setzer's memories when you are about to discover the new airship, Rachel's brief resurrection, Shadow's memories, and the final dungeon/boss.
Amerzone
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×NEVER PLAY THIS GAME! EVER! It's a horrible french adventure game that my friend recommended to me that involves the egg of this legless flying bird. Boring as anything. The moving moment was when I finished the game and I never had to play it again.
Myst 4: Revelations
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×This was my favorite Myst, and it had it's share of moments near the end. Even if Yeesha has the most wooden voice I have ever heard. I'm not going to spoil the actual event too much, but when the good guy dies at the end, that's it.
Tales of Symphonia
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×The series of rooms where every one
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×"
dies.
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×"
Super Metroid
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×When Baby Metroid saves you from Mother Brain and dies, that was very sad.
Mickey Mouse in Castle of Illusion
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×This was the first game I ever beat, I was five and I played Easy mode, I was ecstatic, I called all my Grandparents to tell them the news.