Banjooie
Level: Smitemaster
Rank Points: 1645
Registered: 12-12-2004
IP: Logged
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End Hold/End Level (+1)
Basically, it'd enact the staircase routine, right where Beethro is. Except he wouldn't move. You could choose which emotion he had, maybe.
Potential?
Beethro walks into a room full of guards. And he's nervous, as the level ends...
Or, y'know, he's just found a massive pile of treasure.
It'd be like the Pie idea recently mentioned in the Raygun thread (...yes, I know), except not.
It'd mainly be useful for exciting scene situations. Or something. Maybe leading Halph out of the room is how you end the level. Who knows?
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