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03-08-2016 at 07:23 AM by mrimer |
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03-05-2016 at 09:24 AM by mrimer |
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03-05-2016 at 09:24 AM by mrimer |
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03-05-2016 at 09:23 AM by mrimer |
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 | Extra feature |
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03-05-2016 at 02:08 AM by mrimer |
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02-29-2016 at 07:38 PM by mrimer |
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02-29-2016 at 07:35 PM by mrimer |
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 | Also make them out of 1,000 instead of 100 |
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01-18-2016 at 08:36 AM by mrimer |
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 | [Game logic, ] |
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 | Sword which stacks damage. |
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05-13-2013 at 04:17 PM by mrimer |
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 | [Interface, ] |
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12-15-2012 at 05:57 PM by Nuntar |
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 | wherein I submit a sensible feature request |
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03-12-2011 at 01:54 PM by mrimer |
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 | [Game logic] Problem solved. Nevermind this thread. |
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 | Assist in scripting |
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05-28-2010 at 03:06 PM by Chaco |
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 | [Game logic] |
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 | Idea |
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04-02-2010 at 07:26 AM by Maurog |
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 | [Game logic] Do you think there should be a fire sword in DROD? |
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 | [Game logic] Who else wants monsters to move in RPG? |
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 | We need more than one type |
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10-22-2009 at 06:35 AM by Nuntar |
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08-22-2009 at 09:27 PM by Fang |
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07-20-2009 at 06:26 AM by rman |
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 | more objects |
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07-01-2009 at 02:32 AM by Samuel |
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06-29-2009 at 04:24 PM by Fang |