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Caravel Forum : DROD RPG Boards : RPG Feature Requests : More versatile _MyColor setting (hue based)
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Kwakstur
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icon More versatile _MyColor setting (hue based) (0)  
The unfortunate thing about _MyColor is that the original sprite must have some of the target color in it (RGB-wise) for it to become that color. So, red, blue, and green parts can't change color, and orange, yellow, purple, cyan, and brown parts can only be shifted to favor one of the two colors that make them up.
Only colorless areas have the ability to become any color.

So there's no blue Antlions, or red Goblins, or anything like that. There are things like green Eyes, but they don't look like what you would want. Only roaches and wubbas really benefit from the current system.

On the other hand, if _MyColor were a hue offset, it would be able to let any colored enemy become any color.

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Also known as ExpHP everywhere else.

[Last edited by Kwakstur at 11-28-2008 09:56 PM]
11-28-2008 at 09:54 PM
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Caravel Forum : DROD RPG Boards : RPG Feature Requests : More versatile _MyColor setting (hue based)
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