agaricus5
Level: Smitemaster
Rank Points: 1838
Registered: 02-04-2003
IP: Logged
File: Clock2.png (377.9 KB) Downloaded 442 times. License: Creative Commons 2.5
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Rainbow Combo Clock (+4)
Inspired by Larrymurk's Combo Clock, I decided to make my own combo clock for fun. It actually came out better than I intended, so I thought that maybe people might be interested in using it as a mod and decided to release it here.
Features:
- Both digital and analogue timers included (It's mostly digital, though, and it only counts down).
- Three segment timer - The inner segment counts down moves of the spawn cycle, the middle one counts the moves of important spawn events, including a 5-move pre-spawn warning, and the outer one counts down the serpent movement preference changes.
- Segment mini-timers - Rather than having to count for yourself, the hand contains mini-timers that automatically display the number of moves left in a particular phase of the cycle.
- Rainbow colour - The clock comes in full 24-bit colour!
Negatives:
- Some of the numbers may be hard to see as they are a bit small.
- The colours may be a bit too contrasting to be suitable for DROD. I quite like them, but you may find the clock doesn't quite fit in with the game screen.
- The clock may be difficult to read if you are colourblind (again, I speculate).
To install it, simply back up your existing "Clock2.png", which is in the Bitmaps folder, inside the Data folder of your JtRH install, and then replace the original with this copy.
You can also use this clock for anything else DROD-related that isn't commercial (It also contains AE graphics), although please credit me if you distribute it to other people. If you want to create your own clock using this, make sure you set the alpha channel correctly in order to get your clock to appear correctly (I had lots of fun figuring out exactly why the clock had loads of holes in it to begin with).
The alpha channel is a special layer associated with the .png file. It basically acts like a covering over the picture, blocking out parts of the picture you don't want to see, and DROD uses the channel to make these parts of the clock invisible. If you want to set it, I think you'll need to create a mask (i.e. the layer that determines which areas are to be made invisible) and then convert it into an alpha channel. .png files can only save one channel, so make sure that you combine all of your existing ones if you're using several.
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Resident Medic/Mycologist
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