azb wrote:
The altar thing and greckle gates thing, although it might come across as tedious, I designed intentionally because I didn't want the altar to give you a ridiculous amount of boost and make the game trivial, and similarly I made sure to have exactly as many greckle gates as necessary to ensure that you have to kill most of the monsters in each section - if the chains were shorter you could exit the level without needing to kill (nearly/about, not exactly) all the monsters.
The fixes for those issues are to increase
both the altar cost and payout, and increase the cost of GR gates while reducing their number.
At the end of Mimic Me This you want to take 4450 GR away from the player. (Yes, I did a quick check to get the exact amount.) Since the level multiplier is x5, you could set _ItemGRMult to 8900 and one GR gate will be worth 4450. Then set it back to 100 since there are GR gates in the next level and you want those to be normal.
Alternatively, go to a separate level with a x445 multiplier.
I didn't call this out in my feedback, but on reflection: the fact that you intend players to backtrack at this point to kill leftover enemies, and this means walking back from Level 30 to at least Level 19, is something I tolerated because I wanted to get to the end, but it's also a tedious thing that could be prevented by putting in warp stairs. You could even have a warp hub with stairs to every level (or every second level, or every level that's not single-room) from 15 onwards, with all stairs blocked by a door, and each one has an orb so that if you come from any level, you open the stairs to all earlier ones.
For the altar: I had 182 ATK after picking up the Hook (but players may have less depending on choices earlier). It takes 290 ATK to one-shot fegundos, which is necessary to progress. So the player has to use the altar at least 54 times. The cost starts at 2 and goes up by 1 each time, so the total cost is 1539 REP. Well, 54 is 6 x 9, so you can achieve the same thing in nine uses that cost an average of 171 each, so decide on an increment (call it
x) and start the cost at (171 – 4
x).
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50th Skywatcher