Okay, I'm lost here.
Unless there's some trick to get one turn of spike immunity, the only way I can get out of the room after killing the brain is by using a trapdoor in the lower-left: the upper one is one tile too far away to get to safely, and the closer lower-right trapdoor takes just as many moves.
But I need to get the powder keg in the corner and get to safety before it explodes. How can I do that without using both trapdoors?
Or is there something entirely different I'm supposed to do?
Edit: H&S effect strikes again.
Click here to view the secret text
×Exactly how far away from the keg do you need to be to get it in the corner?
[Last edited by Dragon Fogel at 06-27-2014 05:18 PM]