$0.02 from someone who's 2/3 through KDD and finished GatEB (trying to get some sense into the DROD story, timeline and stuff)
I really loved the multiple dungeons. It always felt as if, should I be stumped in one of the X current dungeons, I could always go and try my hands on another one, then come back later for that "
aaaah yes, stupid me"
moment.
I appreciated the story a lot, even though it totally requires a DROD5 (or DROD6) to make things clear.
I liked a lot that
Click here to view the secret text
×the tuenan captain can be killed or spared, both giving very different results. But this in turn, requires an answer: which is canon? What happened next if Gunthro spared him? Moar! \o/ - nah, more seriously: it reeks of plotholes. I would LOVE to know what really happened, and what happened next to Rasarus (Gunthro left for Dugandy and that's that... What about the captain if he survived?)
GatEB also feels like a great "
expanded"
tutorial (totally not an insult - I'm only saying that if I am to recommend a DROD to new players, GatEB it will be. I did so, in fact. It's MUCH better an introduction to the series than AE or KDD). Each dungeon is centered on one of the elements, and you're always learning something new or a nice new way to handle some problem.
Not only that, but the master level has devious puzzles too, as well as some of the normal dungeons, so in the end I didn't feel like I was playing Smitemastery 102. I could understand vets who would like this less than harder holds though (unless they tell me they'd rather go through KDD level 13 for the first time again).
I loved and hated
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×the scrolls affair. So I'll start with what was fine with it. The scrolls were globally enjoyable by themselves, without knowing they had a purpose. So it was pretty much fine in itself to go back and read them all, take a screenshot and stuff.
That's all I can see right now. All in all, as I've been only playing KDD2 and GatEB, it feels like a HUGE improvement as a whole, be it in gameplay, rendering engine, variety of elements, basically
anything, with a few minor gripes - which I'll state in
that other topic. CaravelNet has made leaps and bounds too between those two. Truth be told, going back to KDD2 (I mean, the standalone version) would feel like a chore. Seriously.
And that may be a bad point for newcomers who'd buy KDD standalone instead of KDD SmS. I wouldn't see them wanting to subscribe to CNet after KDD. Go ahead and try to download, say, 50 holds in KDD. I dare you. But this is on the border of unrelated rant, so better stop here.
)
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Fanatics make unreliable friends.
[Last edited by Hyeron at 05-28-2012 11:18 AM]