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Caravel Forum : DROD Boards : Hints and Solutions : MetDROiD Echoes : Temple Gardens : 1 North, 1 West
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tokyokid
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icon MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
I'm having some trouble w/ the golems down there. Any help? A spoiler would be nice. :)
12-15-2006 at 09:29 PM
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jbluestein
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (+2)  
I assume that you've already successfully dropped the red doors, then?

Click here to view the secret text


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12-15-2006 at 09:37 PM
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tokyokid
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
Thanks, that worked perfectly!
12-15-2006 at 09:45 PM
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BeefontheBone
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
Hmmm, interesting. I didn't even think of that. Don't know if that was the intended solution, but it's definitely possible to do the golems in isolation with some careful positioning of where you leave the piles of rock (and well-timed orb strikes). Doing it so that you can still leave the room afterwards is even trickier, though...

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12-15-2006 at 10:46 PM
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Ezlo
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
Yeah, Queen Chasing is not the intended solution in this room. It's much more rewarding to do it the hard way.
12-16-2006 at 12:42 AM
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Oneway
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
Ezlo wrote:
Yeah, Queen Chasing is not the intended solution in this room. It's much more rewarding to do it the hard way.

Haha, concidering the amount of time i spent on that particular problem, using the queen WAS the hard way for me. And i'm glad the option was there. Without it this room would have a pretty tough one relatively early on in the hold. For me, that would ruin part of the fun.
12-16-2006 at 01:29 AM
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Chaco
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
I didn't even think of that - I solved this room with pure swordsmanship/logical thinking/golem placement.

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12-16-2006 at 03:19 AM
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igusarov
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
I remember myself wondering why did jbluestein said that 1N1W was the hardest room... Now I understand :-)

EDIT: correct quote would be: "evil puzzle", not the hardest room.

[Last edited by igusarov at 12-16-2006 10:47 AM]
12-16-2006 at 10:46 AM
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jbluestein
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
igusarov wrote:
I remember myself wondering why did jbluestein said that 1N1W was the hardest room... Now I understand :-)

EDIT: correct quote would be: "evil puzzle", not the hardest room.

Hmmm. Well, I couldn't figure a solution at all that didn't involve doing what I did.

Josh

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12-16-2006 at 02:08 PM
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igusarov
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (+1)  
I guess that you've used a roach queen to prevent one pair of golems from leaving their deadends? Why, just as well you can use dead golems instead.
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The rest of the puzzle should be relatively easy.
12-16-2006 at 04:28 PM
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jbluestein
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
igusarov wrote:
I guess that you've used a roach queen to prevent one pair of golems from leaving their deadends? Why, just as well you can use dead golems instead.
Click here to view the secret text
The rest of the puzzle should be relatively easy.

Looks like I just chose an evil solution...

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12-16-2006 at 07:50 PM
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Sillyman
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
I could use a little more help with this puzzle. I killed the first two golems west and southwest of the orb without moving the other four, but I don't have a clue of what to do next.

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FNORD
01-09-2007 at 07:55 PM
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Sillyman
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icon Re: MetDROiD Echoes : Temple Gardens : 1 North, 1 West (0)  
Nevermind. I just got a case of H+S syndrome. :P

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FNORD
01-09-2007 at 07:57 PM
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