Incredibly good hold is all I can say! I was enjoying every single room of it. Some rooms looked annoying at first glance ("
oh, no, please, no cutting the snakes with decoy's sword!"
), but that was false impression. Even these rooms turned out to be fun and quite easy to complete. Difficulty of the puzzles was exactly right - hard enough to make me think good ahead, and not too high to give up. Combined with the fun of solving such puzzles, this gives strong desire to solve more and more of this hold :-)
Click here to view the secret text
×Orb puzzle in "dreams and nightmares" is great. Again, at first glance it looked like evil scripting puzzle, but once I've got the right idea, it looked like a masterpiece! Going through the last level with and without the sword was very good too!
I can't help noticing the build quality of the hold, too. No backtracking issues, no problems revisiting the rooms searching for the secrets.
Verdict: 10 fun, 6 difficulty.
P.S. I still have to complete two secret rooms.
EDIT:
I nearly forgot to share my overall impression of the hold!
This hold made me think of IQ tests. Especially, "
D&N: 1N"
. No explanation, no help. Just a goal. To win, the player must work out the rules first. This could have been evil, were it not for the rules to be perfectly guessable if you paid enough attention. I encourage the players to free their minds and, if stumped, give the puzzle a fresh thought. All solutions are logical. Have fun finding them! :-)
[Last edited by igusarov at 01-28-2008 12:25 PM]