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Topic Starter |
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Latest Post |
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| [Interface, 5.1.1 Next Release] |
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| [Game logic, 5.1.1 Next Release] |
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| [Game logic, 5.1.1 Next Release] |
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| [Game logic, 5.1.1 Next Release] |
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| They run before lower-sequence order non-global NPC scripts |
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12-21-2021 at 02:44 AM by melvin |
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| [Interface] |
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| [Game logic] |
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| completing a room shows greenuntil i leave room |
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| [Official Hold] |
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10-27-2021 at 07:44 PM by NoahT |
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| TSS 5.0.1.6060 |
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3 |
1493 |
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| [Game logic] |
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3 |
888 |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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7 |
2112 |
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| [Interface, 5.2 Upcoming] |
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44 |
9646 |
09-07-2021 at 01:15 PM by mrimer |
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| [5.1.1 Next Release] |
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6 |
1400 |
08-21-2021 at 12:45 AM by mrimer |
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3 |
764 |
08-15-2021 at 04:06 AM by Tuttle |
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| [Game logic, 5.1.1 Beta 2020-11-12] |
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54 |
5119 |
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| [Interface] |
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5 |
1244 |
07-27-2021 at 02:47 PM by mrimer |
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| [Game logic, 5.2 Upcoming] |
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5 |
1450 |
07-26-2021 at 08:21 PM by mrimer |
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| [Game logic, 5.1.1 Next Release] |
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6 |
1335 |
07-26-2021 at 08:12 PM by mrimer |
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| [Visual] |
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1 |
722 |
07-21-2021 at 02:47 PM by skell |
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2 |
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| [Game logic] |
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| [Game logic] |
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| where it doesn't look like it belongs. |
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| by red and blue serpents |
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934 |
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| [Interface, 5.1.1 Beta 2020-11-12] victory demos aren't described as room conquering |
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| [Interface] |
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