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Topic Starter |
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Latest Post |
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 | [Interface, 5.2] |
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05-20-2025 at 12:46 PM by Kalin |
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 | [Interface, Unspecified future release] |
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11-23-2020 at 05:22 PM by skell |
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 | [Interface, 5.2] |
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05-03-2025 at 01:34 PM by skell |
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 | [Interface, 5.2] |
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05-01-2025 at 10:23 AM by skell |
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 | this one is about levels |
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04-18-2025 at 02:57 AM by skell |
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 | [Interface, Unspecified future release] |
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03-31-2025 at 07:29 PM by Kalin |
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 | [Game logic, 5.2] |
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03-31-2025 at 06:56 PM by mrimer |
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 | [Interface, 5.2] |
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03-14-2025 at 10:54 AM by mrimer |
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 | [Game logic, 5.2] Like the one RPG has |
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03-01-2025 at 11:51 AM by mrimer |
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 | [Visual, 5.2] |
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 | [Visual, 5.2] |
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02-15-2025 at 01:57 PM by mrimer |
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 | [Visual, 5.2] UI indication when something is weighing down a raft |
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02-15-2025 at 01:56 PM by mrimer |
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 | [Interface] |
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02-10-2025 at 11:44 AM by Kalin |
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 | [Interface] |
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01-29-2025 at 07:04 AM by Kalin |
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 | [Interface, 5.2] |
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01-17-2025 at 10:18 AM by mrimer |
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 | For those who aren't really sure if it is working |
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01-09-2025 at 01:00 PM by tonyk |
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 | [Visual, Unspecified future release] Per-tile face replacements with .tim system |
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01-05-2025 at 01:08 PM by Chaco |
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 | Make the tar grow mechanically |
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12-28-2024 at 09:04 AM by Citrus |
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 | Something for DROD 6.0, or a future clone? |
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 | [Game logic, 5.2] |
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10-17-2024 at 05:40 PM by Kalin |
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 | [Interface, 5.2] |
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07-15-2024 at 08:28 PM by Schik |
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 | [Game logic, 5.2] |
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