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Topic Starter |
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Latest Post |
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 | Sword which stacks damage. |
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2828 |
05-13-2013 at 10:17 PM by mrimer |
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2801 |
09-25-2008 at 04:10 PM by mrimer |
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3080 |
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3100 |
08-23-2009 at 03:27 AM by Fang |
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 | [Game logic] |
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3325 |
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2839 |
06-29-2009 at 10:24 PM by Fang |
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 | [Game logic, RPG 1.3] |
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3288 |
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 | [Game logic, RPG 1.3] Because flexibility is fun. |
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4283 |
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 | [Game logic, RPG 1.3] 'Wait we don't have these?' isn't a good reaction |
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3236 |
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 | [Interface] |
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4 |
2667 |
11-25-2020 at 06:24 PM by mrimer |
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 | And even shields maybe? |
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4336 |
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 | [Game logic] These are terrible names |
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3 |
2605 |
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 | [Interface] Like Plates and Orbs, but actually serious |
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2 |
2981 |
10-29-2020 at 09:45 PM by mrimer |
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 | [Game logic, RPG 1.3] |
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3 |
1397 |
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 | [Game logic, RPG 1.3] Additional type of customization |
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2 |
930 |
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 | [Interface, RPG 2.0] |
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4 |
1180 |
06-30-2023 at 12:45 AM by mrimer |
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 | [Game logic, RPG 2.0] |
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1 |
1659 |
06-17-2024 at 05:56 PM by mrimer |
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0 |
2495 |
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 | [RPG 2.0] |
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1 |
2666 |
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3 |
2876 |
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20 |
3444 |
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 | [Game logic, RPG 1.3] |
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6 |
3462 |
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 | [Game logic, RPG 1.3] |
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7 |
3316 |
06-10-2023 at 10:52 PM by mrimer |
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 | [Visual, RPG 1.3] |
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2 |
2887 |
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2963 |
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 | Also make them out of 1,000 instead of 100 |
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2 |
2905 |
01-18-2016 at 02:36 PM by mrimer |
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 | [Interface] |
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6 |
3376 |
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1 |
2595 |
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 | [Game logic, RPG 1.3] |
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2820 |
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2977 |
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