I propose the addition of Imperative "
Heavy"
(didn't do any DROD:RPG scripting for a while so forgive me my wrong terminology). Characters with this trait would drop trapdoors as they move across, regardless of their equipment.
Although I'm pretty sure it is possible to script your behaviour with the current scripting engine.
I may post the script later. See Monkey's post below.
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×#4365
Progress in game:
DROD:AE - Complete
DROD:JtRH - Mastered
DROD:TCB - Mastered
DROD:SS - Perfection - Perfection 4
DROD:SS - Smitemastery 101 - Mastered
DROD:SS - Master Locks - Mastered
DROD:SS - DDDD - Conquered (67%)
DROD:SS - Suit Pursuit - Mastered
DRPG:TT - Conquered (62%)
[Last edited by eb0ny at 08-23-2009 08:53 AM]