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Topic Starter |
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Latest Post |
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3 |
8172 |
11-29-2016 at 04:49 PM by mrimer |
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 | [Interface] So you can be sure when you've done it all |
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4 |
2806 |
01-15-2021 at 12:04 AM by mrimer |
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 | [Game logic, RPG 1.3] |
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24 |
810 |
01-08-2021 at 06:27 PM by mrimer |
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 | [Game logic, RPG 1.3] Because flexibility is fun. |
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2777 |
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 | [Visual, RPG 1.3] |
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 | [Game logic, RPG 1.3] |
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 | [Interface, RPG 1.3] Please? |
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2090 |
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 | [Visual, RPG 1.3] |
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1472 |
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 | [Game logic, RPG 1.3] 'Wait we don't have these?' isn't a good reaction |
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1773 |
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 | [Visual, RPG 1.3] |
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1609 |
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 | [Interface] |
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2 |
1633 |
12-03-2020 at 02:42 PM by mrimer |
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 | [Interface, RPG 1.3] |
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23 |
4993 |
12-03-2020 at 02:22 PM by mrimer |
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 | [Interface] |
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1644 |
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1610 |
12-01-2020 at 02:54 AM by mrimer |
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 | Has absolutely nothing to do with a DoomRL TC :P |
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1 |
1809 |
11-26-2020 at 02:57 AM by mrimer |
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 | [Interface, RPG 1.3] |
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2 |
1759 |
11-25-2020 at 07:37 PM by mrimer |
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 | [Game logic, RPG 1.3] Duplicates existing functionality |
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7 |
2353 |
11-25-2020 at 07:27 PM by mrimer |
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 | [Interface] |
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1 |
4616 |
11-25-2020 at 07:11 PM by mrimer |
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4 |
1457 |
11-25-2020 at 06:24 PM by mrimer |
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 | [Interface, RPG 1.3] To keep things in order and all |
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2467 |
11-25-2020 at 06:15 PM by mrimer |
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 | [Game logic, RPG 1.3] |
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18 |
2659 |
11-24-2020 at 11:14 PM by mrimer |
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 | [Game logic] |
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3 |
1651 |
11-23-2020 at 07:26 PM by mrimer |
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1785 |
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 | [Game logic, RPG 1.3] |
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1576 |
11-10-2020 at 05:44 AM by mrimer |
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 | See inside for explanation. |
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 | [Interface] Like Plates and Orbs, but actually serious |
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1507 |
10-29-2020 at 09:45 PM by mrimer |
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 | [Game logic, RPG 1.3] |
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2 |
240 |
10-16-2020 at 04:06 PM by mrimer |
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