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Caravel Forum : DROD RPG Boards : RPG Feature Requests : _Color variable (works similarly to _MyColor)
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Chaco
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icon _Color variable (+1)  
As DROD: RPG stands currently, all NPCs have a _MyColor default variable that, when modified in a prescribed fashion, changes the color of an enemy.

I propose that a similar default variable, called _Color, be included. When modified, this will change the player's color in a similar manner. Furthermore, this effect should probably remain persistent from room to room until changed again.

Including this kind of functionality would have many applications, from simply changing the color of the player to make him distinguishable, to indicating a status effect the player has, or much, much more, but I'm mostly just asking for this because at present it isn't in the game and I think it ought to be. :)

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04-16-2009 at 09:12 PM
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Sillyman
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icon Re: _Color variable (+1)  
I agree. The behavior you have specified for this variable is consistent with all other player stat variables, so I don't know why you specified it, but ah well. This variable is missing, has as much use as _MyColor (which is to say: informational use), and should be included for Flawless Consistentness.

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[Last edited by Sillyman at 04-16-2009 09:43 PM : Flawless Concistentness with all other usages of Flawless Consistancy]
04-16-2009 at 09:41 PM
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