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Topic Starter |
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 | [Game logic, RPG 1.3] Additional type of customization |
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 | and maybe _PlayerRole |
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04-29-2009 at 12:20 PM by rman |
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 | [Interface, RPG 2.0] To keep things in order and all |
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02-10-2024 at 07:30 PM by mrimer |
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 | [Game logic, RPG 1.3] |
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 | Vars that reference behaviors |
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 | We have _Weapon and _Shield, do we? |
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12-26-2008 at 09:22 PM by mrimer |
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 | works similarly to _MyColor |
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 | [Game logic, RPG 2.0] Configurable beam damage |
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12-17-2024 at 09:45 PM by azb |
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 | [Game logic, RPG 1.3] Repurposing of _MySword |
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06-21-2023 at 03:59 PM by mrimer |
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08-23-2009 at 03:27 AM by Fang |
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 | [Game logic] Annoying Platform Placement |
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04-03-2009 at 03:48 PM by reyll3 |
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 | [Game logic, RPG 2.0] like seep |
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12-24-2024 at 06:46 PM by mrimer |
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 | would save a bit of backtracking |
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09-16-2008 at 11:13 AM by NiroZ |
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 | Leave notes for yourself, inside the game. |
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 | Extra feature |
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03-05-2016 at 08:08 AM by mrimer |
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09-28-2020 at 11:39 PM by mrimer |
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 | [RPG 2.0] |
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09-26-2008 at 04:00 AM by bwross |
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 | [Game logic, RPG 1.3] See inside for explanation. |
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03-08-2016 at 01:30 PM by mrimer |
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 | [Game logic, RPG 1.3] |
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 | Sword which stacks damage. |
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05-13-2013 at 10:17 PM by mrimer |
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 | [RPG 1.3] |
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