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Mark all posts in Feature Requests as read

Caravel Forum : DROD Boards : Feature Requests
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    Topics Topic Starter Replies Views Latest Post
No New Posts
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Cracked Orbs
19
2587
01-17-2004 at 11:01 PM by joker5
No New Posts
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diagonal tiles
0
2581
03-14-2003 at 05:03 AM by zex20913
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"Demos" button
For the restore screen
2
2581
12-11-2005 at 05:34 PM by Briareos
No New Posts
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Tar Level Doors
13
2577
06-12-2009 at 12:37 AM by agaricus5
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ARROW'D!!!1!
More original than one might think....
25
2576
03-26-2006 at 07:19 PM by Ravon
No New Posts
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Make vision tokens more revealing
[Visual, 5.1.1 Beta 2020-11-12]
5
2575
10-18-2020 at 07:56 PM by kieranmillar
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Alpha blending on monster art
7
2573
07-14-2003 at 10:41 PM by trick
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Loops in DRODscript
[5.2 Upcoming] Wanted For a While.
9
2570
11-11-2020 at 08:37 AM by skell
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Better Fullscreen Support
[Interface, 5.1.1 Next Release]
5
2567
11-19-2020 at 11:21 PM by skell
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[POLL] Clicking on a door to reveal which orbs/pressure plates affect it Poll
Would you like this feature to be implemented?
14
2566
06-05-2013 at 07:38 PM by mrimer
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New tile types
2
2565
02-27-2003 at 11:22 PM by levelthirteen
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Hit "T"
20
2562
08-10-2007 at 06:42 AM by Mattcrampy
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Monster Movement Order
16
2561
06-28-2005 at 06:39 PM by larrymurk
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Direct-web based game
Play small holds straight off the web
26
2559
12-29-2006 at 11:56 AM by Maurog
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"Undo" option
5
2558
03-15-2004 at 02:49 PM by DiMono
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'Neather in user holds
9
2554
11-25-2003 at 08:14 PM by mrimer
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fegundo X
23
2550
09-09-2007 at 01:29 AM by mrimer
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Ooz
New (3-letter) tarstuff
23
2549
10-10-2009 at 12:24 AM by Zaratustra
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Toxic potion
3
2532
04-10-2003 at 12:39 AM by zex20913
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.room files for single room transfer?
17
2531
11-09-2008 at 10:29 AM by rman
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"If (specific room complete) go to"
another scripting suggestion
4
2530
01-30-2006 at 10:08 PM by TripleM
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Enrageable Brotherhood
Monster class to its own
16
2530
11-01-2009 at 05:18 AM by coppro
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MyColor variable in Classic Drod
[Game logic, 5.2 Upcoming]
5
2529
06-08-2023 at 10:53 PM by kieranmillar
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whirlagigs
I dreamt about these.....
12
2527
01-04-2008 at 05:05 AM by Chalks
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Water
I know it's been mentioned before
19
2526
10-11-2005 at 08:56 PM by Someone Else
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Controlling AE style transfers
Already coded!
9
2526
08-05-2008 at 01:18 AM by kyevan
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Optional transp tar/mud and serpent timer
While we're discussing things in TCB (or not)
26
2525
09-21-2006 at 12:42 AM by larrymurk
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A New Expander (not exactly Tar-like), Teleporting Potion, Different Gates, Demo Tool
Throwing a few ideas out there.
19
2522
12-13-2008 at 02:01 AM by Syntax
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Update land / water corner graphics for visibility
eg. with little stepping stones to indicate diagonal crossings
22
2520
05-10-2013 at 03:03 AM by Dischorran
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A big map
6
2510
10-14-2003 at 04:35 AM by Mattcrampy
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