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Topic Starter |
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Latest Post |
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 | Active disarm tokens not being applied on room load |
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5938 |
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2128 |
10-13-2008 at 01:53 AM by mrimer |
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 | Music? Missed it. |
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1909 |
10-04-2008 at 11:02 PM by mrimer |
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 | Save/Restore the hold in any room (for me, particularly in The Silent City). See what happens. |
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2348 |
01-14-2016 at 05:24 PM by mrimer |
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2919 |
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2167 |
10-25-2008 at 05:23 AM by mrimer |
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9 |
2279 |
09-27-2020 at 04:52 PM by mrimer |
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2 |
2286 |
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6 |
2736 |
01-06-2016 at 11:01 PM by mrimer |
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 | The game doesn't recognize it's in an infinite loop |
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2544 |
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2022 |
03-26-2016 at 01:22 AM by Nuntar |
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2445 |
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1845 |
02-19-2016 at 11:20 PM by mrimer |
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 | OR how scripting can slightly ruin some things. SPOILERS! |
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2552 |
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 | ATK bug? |
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12 |
2729 |
11-08-2008 at 06:10 PM by mrimer |
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0 |
2584 |
02-14-2009 at 01:31 AM by Nuntar |
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3 |
2130 |
10-13-2008 at 02:04 AM by mrimer |
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 | [Visual] |
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3 |
2408 |
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3 |
2029 |
10-19-2008 at 09:27 PM by mrimer |
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2 |
2076 |
02-28-2016 at 08:17 AM by Dandy |
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 | [Interface] |
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1 |
3178 |
03-18-2017 at 04:06 PM by trick |
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 | [Game logic] |
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1927 |
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6 |
2573 |
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 | [Interface] |
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9 |
2389 |
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 | Build 1.0.1.47 |
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1 |
2099 |
10-12-2008 at 08:27 PM by mrimer |
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 | [Game logic, RPG 2.0] |
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294 |
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2263 |
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 | [Visual, RPG 1.3] |
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718 |
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2368 |
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 | Not necessarily a bug, but definitely an oversight. |
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1239 |
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