Sorry I only found this just after the official release of 1.2.3, but it's very minor anyway. It's best explained in an example:
Make a hold, and in the main editor screen, click on the Describe button for editing the text of your level, and paste in the below text:
The Stalwart headed down the stairs into the darkened cellar below.
Now go into the room editor, and click on the player start in order to edit the text inside the room editor window. When in this window, try to click on the word "
cellar"
to move the blinking line onto it. Notice that you can't.
It looks to me, but this is only a guess, that the issue is that the edit box on the main editor screen is a bit wider, and so the word "
cellar"
appears on the first line, while inside the room editor it gets wrapped onto the second line, but the code for calculating what part of the text you're clicking on is still assuming the wider dimensions of the main editor screen when you're using the text box in the room editor.
I hope all of that made sense?
EDIT: Just to confirm, this is in the non-Steam version, so the newly found issue with incorrect mouse co-ordinates is not related to this.
[Last edited by kieranmillar at 01-27-2016 10:14 PM]